
A card-based combat roguelike. A fantastic adventure of growth and struggle for the future of humanity. You will help in different villages, fight against incredible creatures and fearsome demons until you reach the 7 divine ones and you will fight against them, if you are up to it.
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About
An incredible and fast-paced roguelike deckbuilding game where you’ll probably die or become a hero—most likely the former.
You will travel from village to village across the Samothrer region on a path of combat and growth, eventually exiling a Divine and safeguarding humanity for 300 more years. The heroes have been linked to the Argos (the most important divine artifact that records your time, allowing you to return to that moment if you die). You will choose your heroes and embark on a quest to save humanity in a battle against the 7 Divines, corrupt gods with the power to dominate humankind.
In the game, you’ll go through 7 villages where you will find missions and 3 support elements. You’ll play as heroes who grow stronger with each run, and with each level, you’ll be granted the choice of two divine blessings. The missions, what you encounter in each village, as well as the possibility of special rewards during missions, will depend on your luck. Along with the blessings (which heavily influence gameplay), this ensures that each game is different and new.
Support elements in the village:
Merchant (you can buy 3 cards)
Shaman (you can remove and upgrade cards, once for free)
Spa (you can heal all or half of your health)
The Artifact (the first time, it will increase your base health and energy; subsequent times, it will increase your max health in exchange for some health)
The missions mainly consist of combat encounters against enemies, divided into ranks:
1st Village - Rank 1
2nd Village - Rank 2
3rd Village - Rank 2
4th Village - Rank 3
5th Village - Rank 4
6th Village - Rank 4
7th Village - Rank 5
One of the 3 Fallen
So, the missions will sometimes lead you to tough encounters that may kill you. You must weigh whether you are ready to face the challenge and grow stronger by confronting these challenges or continue on your path, which will increase the difficulty of your future encounters.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Korean, Japanese
Reviews
Está guay, me ha molado, Talos y los jefes TOP! Me costó derrotarles!!!!! Jajajajajaja
I like it a lot! The games are quick (in 2.5 hours, I’ve won about 4 games and died twice), there’s a good amount of variety between runs, and the differences between the main characters are quite noticeable. 04-12(0.9.4 update) With the new update, it’s improved a lot—and I barely die now :)
After playing this videogame for a few hours, i want to share my impressions with the community. In general terms this is a funny and intuitive game, which allows you to enjoy a wonderful experience with a interesting challenge during your journey fighting cunning and strong enemies, meanwhile you delight in with the stunning art. So, in resume, yes, i strongly recommend this game! I hope you enjoy this as much as i do
10/10 beautiful,addictive and fun
体験版からプレイし購入しましたが、体験版の際からあったウィンドウサイズ変更を行うと一部サイズで表示ができず、サイドが黒抜き、ゲーム画面は白抜きで進行不可のバグが発生しています 体験版は感触がとてもよかった作品ですので、いち早くプレイするためにも対応をお願いいたします
It's a fun game, easy to understand, and quite engaging for those who play it. Highly recommended for players of all ages
音乐很好。(music is beautiful) 当时忘记加愿望单,一直惦记着,推荐队列终于出现了。
EDIT: Added a save feature to prevent losing a run to a bug. The game seems pretty good, but in two separate runs a fight froze after hitting enemy turn, and the only option is to exit to main menu which loses the entire run. 90% of games like this have the ability to exit to main menu and then resume your run later, this one you just lose your run if the game glitches, which is seems to reliably do. Since i've yet to successfully complete a run without the game bugging and ending it for me, i have to give it a thumbs down for now. Fix the bugs or add a working autosave in the run and i'll change it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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