
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $33.9K — a different platform, not this one.
At this point, you may wonder what on Earth is this bloody project? Archeo: Shinar, because that's the full title, is a turn-based strategy video game focused on people & resources management. It's not like other games about archeologists doing astonishing stuff in ancient tombs or something like that. No. In this game you will be the man behind the desk. Or a woman. We are talking about the lifestyle of the real archeologists, the true horror of dealing with traumas and phobias. Not yours! You won't risk your own health, we have employees to do that. The true horror of dealing with their traumas and phobias. Do you see where I'm going with it? Imagine the bills from doctors, the health compensations and the press. "Press? Why the press?" you ask. Yes, the press. Because you know the press. They are just waiting there for the unsatisfied explorer who would like to tell them how the "archeology" truly works. And we do not speak about how it truly works. They can't know the ugly truth. Never! That's a lot of stress, right? Don't worry, as we already know, there is no better medicine for that than a cup of tea. Or a glass of gin. Your call. Let's agree this is enough knowledge for now. More information could cause an Epistemophobia, and we don't want that, do we? Please, enjoy the view from your train's window and look forward to our next meeting. .-. -.. -... .--. -.. ... / -.... -... --. -... ...-- .. ..-. .---- -....- ..... -... / .-. -.. -... .--. -.. ... Signed Your Cuppy Archeo: Shinar is an economic turn-based strategy set in the world of archeology. It blends the preparation period (turn-based strategy) with expeditions (real-time strategy) in unique gameplay mixup with a lot of small stories and grotesque humor. Key features Prepare and explore - New, fresh gameplay based on mixup of two genres Turn-based strategy and Real-time strategy. Hire and care - Find your best team and keep them in good shape. Or not, you can always replace them. Money and reputation - Try to get both. Find a balance between them and be the true winner. Collect and invest - There's no better way to get rich than by buying land. What's better than having land? Building your own buildings on your land. It's a great investment. Read and decide - Now and then you will receive a small story to keep your experience interesting. Every time you will have to decide and every time it will have consequences! Opponents and Vanessa - Meet memorable opponents, you won't forget them for a long time. And there's Vanessa. Such a shame she has a wig. Solo or with friends - Play solo or with up to 4 friends (hot seat). But keep in mind that after the game they won't be your friends anymore. Challenge reality - Check the facts, learn more about the history and try to find a proof that the developers were wrong because the world we are going to show you may make you challenge everything. Difficult subjects - Mental illnesses, addictions, thievery, slavery, paradigms, tribal mentality, corruption, pride, and murder. Economy end bankruptcy - Last but not least, do not bankrupt. It's like permadeath. You can withhold salaries only for a certain time, after that they will come. They will come and collect.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
11 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
11 on sale3 answered “not sold”1 we did not ask
The 3 “not sold” markets are read from the GOG price pass of Sep 4: that day the store answered for this game elsewhere and gave no price in those. The 11 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 1 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $12.99 | 15ratings | 72% | — | not modelled |
| $12.99 | 90reviews | 72% | — | $33.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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