
Take a quick journey across the Arcane Domains; fight lizardmen, rescue wizards, and collect treasure as you cast spells and summon monsters across 22 stages in this 3d Beat-em-up.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Fun indie game. Levels aren't too long and it's fairly neat. The multiple spells are kinda cool. Being a wizard is always cool.
I feel like i should write a review about this game, but being quite unsure what to say exactly, i'll just get to the essence = is the game FUN? YES!!!!! thats all you need to know =D For the price of a Burger, i goit a very satisfactory Arcan beat-em-up experience Recommended much <3
[H1]THIS REVIEW BROUGHT TO YOU BY YOUR RIGHTFUL RULER, THE OLD LORD OF THE DEEP REACHES, AND HIS EXCESSIVE USE OF CAPSLOCK TO PONTIFICATE HIS EMINANCE. (JOIN OUR CURATOR GROUP NOW, ALL SACRIFICES ACCEPTED.) [/H1] NOT THAT MUCH CONTENT, AND VERY SIMPLISTIC, HOWEVER IT IS STILL QUITE ENTERTAINING. WHILST NOT HAVING INTRICATE SPELL SYSTEMS OR SUCH, WHAT SPELL-CASTING THERE IS ENTERTAINS FOR A GOOD WHILE. CERTAINLY SOMETHING TO BUY TO PASS THE TIME ON PERHAPS A LAPTOP DEVICE WHILE SAY WAITING FOR YOUR TORTURER TO FINISH HIS "NEGOTIATIONS" WITH YOUR "GUEST".
It's rare to see a magic-centered game that focuses on you being a wizard rather a guy with a sword or a sword and a handful of spells. This game is simple and short but fun if you're just looking to scratch an itch. There's a decent numbers of spells to choose from each with its own effects and drawbacks and different enemies being immune to different effects really forces you away from falling into the "my one favorite spell will carry me through the game" trap. You feel powerful and versatile, and while the gameplay is simple it mixes things up enough and has enough diversity in its enemy types and biomes to not get stale. 7/10 it fills a niche and scratches an itch even though its short and the movement is weird sometimes.
every popular, expensive, hyped game is a bloated attempt to achieve the idea it's performing something original or unique. these buggy messes arrest everyones attention dulling them to accept a disproportional hi res lie of an experience. hundreds of people and millions of dollars are dumped into piles of light and sound barely keeping themselves together so everyone can feel good theyve participated in the newest thing. they didnt miss out on some crucial moment in history this was made with 1% of the resources those other games inhale and excrete in obscure and fruitless ways. when a game is this solid it gets closer to perfection than anything winning awards or selling ad space. it's small. it's simple. it gives you the freedom to enjoy it in exactly the way you want the levels are short but wonderful to look at and relaxing to explore. managing spells has a committed feel to it. theres no energy bar or refilling pool of magic. each spell (dozens to choose from, only 6 can be equipped) has to be charged with a potion to unleash its full effect. you can control the crowds with wind and lightning or summon an amount of skeletons i am amazed doesnt crash the game. the music is really good, and it feels like those hills disappearing on the horizon roll on forever proportionate. the only way anything should be made. arcane domains was cast with what was at hand, and absolutely nothing was wasted
Better than Gunz2
魔法を 100% の威力で放てる回数が限られていたり (回復可) 各敵がそれぞれ異なる魔法耐性を持っていたりと、ただ突き進むだけではなく多少の戦略が必要になる簡単すぎず難しすぎない良いゲームでした。※やられてしまうとステージの開始地点からやり直し。チェックポイントは存在しないようです。
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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