
Collection of a few arcade classics, remade with a fresh and friendly looking art style and a beautiful soundtrack.
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Media

About
Blast your way through wave after wave of asteroids and enemy spaceships, break away at bricks until you reveal the beautiful night sky, or defend Earth from an alien invasion in an adrenaline-pumping battle!
Enjoy a challenging collection of arcade classics, all remade in a friendly pixelated art style and a beautiful soundtrack. Try to best your highscore and get all the achievements.
The games start easy but become quite challenging as you progress. Everything becomes faster, enemies become more aggressive, and powerups and extra lives more rare.
Fight off wave after wave of asteroids and enemy ships with one of 3 spaceships available to you, all with different abilities. With each wave the number of asteroids increases and the enemies become more aggressive, making you work harder and harder.
Pick one of 3 ships before you go into action:
Colorful bricks are covering the night sky and it's up to you to destroy them so the citizens can get a clear view of the beautiful stars. Use either of the 2 distinct paddles and balls, and combine them and their capabilities to get as far as you can. Watch out for exploding bricks and try to avoid the nasty reverse control "powerup". Mind you; as you progress things get faster.
Select a loadout of paddle and ball to help you destroy the bricks:
The aliens are invading, and it's up to you to stop them! Take control of your tank and defend Earth against waves of alien attackers. Will you choose the agile tank, capable of quick dodges and fast attacks, or the slower one with a stronger cannon? As you progress, the invaders become faster and more challenging, pushing your reflexes to the limit.
Pick one of 2 tanks for defending Earth:
Have fun blasting through asteroids, crushing bricks, and saving Earth from alien invasions in this tiny arcade collection!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
[h1][i][b] Arcade Classics – retro arcade pack but with a little bit more than standard.[/b][/i][/h1] [h1][i][b] Well known classic[/b][/i][/h1] These games give you the possibility to play 2 different modes: asteroids and breakout. (other Space Invaders and Centipede will be added in 2024) The first one is a space shooter which has waves of asteroids and enemies ships. The other one, Atari breakout, got layers of bricks and a ball that travels across the screen, and destroy bricks when hits it. [h1][i][b] Ok, but why it's interesting for us?[/b][/i][/h1] Here you can not only feel these old emotions that created by a good retro style and music, but also you get an interesting gameplay with modules, different ships and difficult levels. Here you got some choice that can fit your play style, you can be fast or got bombs, but with the less movement. And this works great. [h1][i][b]Good, bad[/b][/i][/h1] [TABLE] [TR] [TH][H1][b]Good[/b][/H1][/TH] [TH][H1][b]Bad[/b][/H1][/TH] [/TR] [TR] [TD] Retro style Gameplay Leaderboard Difficult Music [/TD] [TD] Still not all modes [/TD] [/TR] [/TABLE] It’s a great variant to have this game to play it when you want some nostalgic feelings, also as a variant to try some competitive with others. For this price, it’s a good game to try. [quote] Thank you for reading my review, it was written specifically for [url= https://store.steampowered.com/curator/9533816]” Keep Calm And GGWP.”[/url], where you can find something interesting for yourself. If you like it, you can leave a like and discuss it in the comments.[/quote]
[h1] Review [/h1] 📜 [b]Intro[/b] Arcade Classics is a recreation of classic arcade games with a pretty good visual retouching with beautiful pixel style sprites and a remix of the background music. There are currently only two games available; Asteorids and Breakout. 🎮 [b]playable mechanics[/b] The gameplay of both games remains almost intact with only small improvements added to both games, such as the selection of starship with different combat statistics in the case of asteroids and different styles of paddle in the case of breakout, unfortunately the controls are still the archaic of that time and are quite uncomfortable if you are used to modern controls and this is especially annoying in the case of asteroids (tank control), so it would have been good to keep the old controls to give some video game history but add modern controls for new players. 💭 [b]Conclusion[/b] As a historical video game experience it is fine as it gives you a glimpse of how games used to be but with a facelift with better graphics, so it is a reasonable purchase for that audience but if you are already very used to modern games you will find this game quite frustrating. [b]SCORE:5/10 [/b] Follow my curator page for more review of indie games ㅤㅤㅤ⬇️ [url=store.steampowered.com/curator/43907553/] [h1]Pixel Reviews [/h1][/url]
Very well made. Top job remaking these games. Graphics: [★★★★☆] - Colorful remake of know classics, with some new tweaks. A little "stiff", few animations. Music/sfx [★★★★★] - Excellent music! Best part of the game. Gameplay [★★★★☆] - Repetitive, but good for a few hours of fun. Only 2 games though, have to wait for the others. Plus for settings and input rebind. Both games start of quite easy and you pop a few achievements fast. But become hard fast. I like it. Like the good old days of actual arcades, taking my pennies. Nice leaderboards.
Simple old school fun. Fun achievements. Good graphics and music. A bit repetitive, but I guess that's how old games were.
Got it cheap on sale for christmas. Its ok game for the price. Fun achievements. Good music. Nothing special, as described. Maybe dev used to much time on settings and maybe should use more time on the games. LIke more powerups or something.
Very good Remake of the classics! As a kid I played them both at the arcades and especially loved Breakout. I played Breakout over the years in different versions. In this mini collection you get the famous classics Asteroids and Breakout for now (two more are about to come), two good, but very challenging games. Maybe it's because I'm getting older (reflexes are not that good anymore ;)), but these games are getting harder when you age and you are not any more into these games and the knowledge, that games could be quite harder back in the days, than a lot of nowadays games. These retro games are still fantastic and sometimes it's satisfying enough, just to beat the highscore board and you try to getting better with each attempt. I like this minimalistic fact in lot of arcade games, the more is not always better. Asteroids: This game is really hard, I tested out all the ships and the beginning is enormous challenging. But if you made your progress and get the shot powerups, it feels extremely good and the ambition kicks in. The controls are good with the gamepad, but due to it's core mechanics and the fact that you only can go/boost forward makes it quite difficult to avoid every shot and asteroid. You can pick one of three ships and every ship feels different. The real difference comes with the shot upgrade in wave two. Then you experience the potential of the ships. Breakout: Also a true altime classic and I played it so often on different plattforms. So, to my surprise I was really astonished, how bad I was palying this version :D It took quite a while until I got familiar with the controlls. I think the stick mechanics on the Pad are innovative, but can also be a bit confusing, especially if you progress and the game gets even harder. I was collecting about 6 extra lives and then collected my beloved (in this case it's irony) invert controls (for sake they stay normal with the ball shooting direction) and loses all my lives in an instant. That can be frustrating, but it gives me the ambition to go on and master it, I don't want to blame the game. Conclusion: The game itself looks great, beautiful artstyle and graphics (retro pixel art), very appealing. The chosen music is excellent and sprays an charming nostalgia flair. If you are looking for a good retro collection and have the nervous costume to resist a lot of trial and errors, this game is definetely for you. These old school games are also quite good, if you don't have the time and the muse to complete an 200 hrs rpg and you are just looking for some fast moving gameplay. I'm exciting to see the next classics of this developer, because he did an very good job on his collection. At this point, thanks for the nice offer and I really enjoyed your work so far. Looking forward, to see more of you.
Fun game! Feels like taking a trip down memory lane to the old arcade games, but with a twist. Alongside the beloved classics, you'll find modern UI elements and music
Arcade Classics is worth the sale price I paid for it. Asteroids- Asteroids with shield power ups, extra man power ups, a boss, and a choice of 3 ships to use.. Space Invaders- Best game imo of the three. Acquire shields, power up missiles. Breakout-eh, kind of awkward ball controls. Unappealing Full controller support. D pad is more responsive than left stick on asteroids. Controls are excellent overall. Cons- Brown smaller rocks may be difficult to see in Asteroids. Breakout ball control is strange and frustrating.
Pretty fun so far. In Brick Smash the ball often gets locked in a vertical or horizontal loop that can take a long time to get out of. Otherwise a fun mini game that is similar to the arcade classic. The Asteroids clone is hard and fun.
[quote][b]Warning: Copyright Infringement[/b][/quote] "Arcade Classics" is a 2D retro pixel ripoff of 2 copyrighted arcade games, both of which infringe the copyright of the games the developer stole. Specifically, Breakout (copyright Atari Interactive, 1976) and Asteroids (copyright Atari Interactive, 1979). The copyright for these games won't expire for another 50 years, but the developer is using the games and even the same trademarked names and other elements of trade dress in a flagrant violation of copyright law. You can't make this up, [i]the developer includes direct acknowledgement that the games don't belong to him, they belong to Atari, in the game menus!![/i] The way the developer has broken the law here fails to meet any "fair use" doctrine, it's not educational or satire, and it's being done absolutely so the developer can profit from his breach of copyright law. In the USA, copyright infringment like this is a criminal offense that carries a maximum penalty of 5 years in prison, as well as statutory damages anywhere up to $150,000 per infringing work (so, up to $300,000... per copy of the game sold... so far). The developer launched this game in an incomplete state as they indicate they intend to continue breaching copyright law, with Space Invaders (copyright Taito Corporation, 1978) and Centipede (Atari Inc, 1980). I'm not sure how best to put this, but you can't just take someone else's work and put your own name on it and put a price tag on it. That's unethical, even if it's not illegal (but it is). So, if you're reading this review, it means the developer has so far managed to dodge the inevitable DMCA takedown (or worse, depending on whether the copyright owners want to file charges or not), and because game reviews are about the games and not the developers, no matter how unethical and potentially criminal they may turn out to be (although I think in this case it's just the developer is oblivious to how much legal trouble he's put himself into), let's go into why you might not want to buy this incomplete game package. Despite not being in Steam Early Access (where this arguably belongs), the game is missing features and is apparently incomplete. Due to the lack of meaningful progress from the developer, it's unlikely the game will be completed at all, yet the developers reprehensively have their hand out for money for an incomplete game. This is a good reason for gamers to avoid this. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players (and both of them were lawyers in Atari's legal department). This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Arcade Classics is relatively cheap at $3 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. [b][quote][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/quote][/b]Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer breaches Valve guidelines to relate a stunning level of ignorance when it comes to the law (which they are busy breaking). We should first look at [url=https://en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio_Interactive,_Inc.]Tetris Holding, LLC v. Xio Interactive, Inc.[/url] where the defendant used a pretty similar position to this copyright infringing "developer", which is to say they [i]believed that they could avoid infringing on Tetris's [b]expression[/b] by creating new audio and video assets.[/i] Needless to say, they were wrong. We can also look at cases like 2012's Spry Fox LLC vs Lolapps, Inc, and Computer Associates International Inc vs Atari Inc (oops, looks like Atari like to defend their copyright) to see the developer is simply breaching Valve guidelines to spew legally ignorant rubbish. But here's the real kicker, the developer doesn't know what a trademark actually is. And they're legally enforceable, too. The [url=https://tmsearch.uspto.gov/bin/jumpto?f=doc&state=4804:kk3tg8.5.76]trademark for Atari's Asteroids game[/url] that the developer has used without permission here will expire in 2082, so the developer has a lot of hiding to do in the hopes he'll never hear that legal knock on the door. The developers ignorance explains so much, not just about the defective game, but the casual way in which he thinks he's entitled to breach copyright law for profit. This is harmful to the gaming industry and to gamers, but the developer has absolutely no remorse, and thinks it's ok for him to profit from his amoral and intellectually bankrupt behaviour. My review stands unaltered. Don't buy games from unethical developers.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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