
Anunaki Clicker is a clicker cosmic idle game inspired by ancient Sumerian mythology in which you click a Black Hole and earn "Black Hole Clicks" points that you can spent to unlock maps which is planets or mini games on the game. Every 1 hour, you get dropped an marketable item of the game. Enjoy!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Story:
"Before time was counted and stars had names, gods descended from the heavens... not to worshipped, but to rule." In the shadows of forgotten galaxies and beneath the sands of Sumeria, the Anunnaki cosmic architects and celestial miners left their mark on Earth and beyond. They were not myth. They were visitors. Technologists. Tyrants. Teachers. You are the last awakened clone of an ancient Anunnaki overlord, reactivated from stasis to restart the divine harvest. Enjoy Anunaki Clicker!
Your mission:
Each clicks on the Black Hole give you Black Hole Points.
Collect "Black Hole Points" on different planets to unlock different maps(planets).
Reveal the Aliens Easter Egg and unlock the "UFO Abduction" Steam achievement!
Explore the Anunnaki Niburu Planet.
Drop a Steam marketable item every 1 hour!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Turkish, Czech, Russian, Spanish - Spain, Portuguese - Portugal, Simplified Chinese, Traditional Chinese, Italian, German, Korean +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very relaxing clicker. 10/10
Negatives: My GPU RTX 3080 heats on 70+ degrees Celsium temperature (i have lot of good cooling systems), Armoury Crate even shows usage 90+% (but task manager shows low usage around 10%, but same temperature) - so overall, it's not ideally optimized game - It's not a free game since it's just a clicker game Positives: You get game with all achievements easily and you'r steam account get soon "Perfect game" just by launching this game. Overall? As you saw it's just a clicker game but it's in development and it'll get better in future I heard, so let's see! But for now... Nah, this is good only for those who hunt achievements (I'm one of those who appreciate those achievements so I can recommend this game) ! Maybe in future this game will deserve it's price, but for now? Really NOT! My PC setup (so you know on what setup I tested this game): AMD Ryzen 9 5900X Windows 11 Home RTX 3080 Gaming Z Trio (MSI) Lot of cooling systems (ASUS, Be Quiet!) in a big PC case 64 GB RAM 1200W PSU (Corsair, 80 PLUS Platinum) 1 TB Samsung SSD 980 PRO Important to mention: You can buy DLC for 1 EURO to this game with new soundtracks (Which I didn't got) so I cannot say if these soundtracks cost for it, or not. And still so heat from this game! DAMN! (I should have under 50-60 celsium at least in games like those) But no worries 70 is nothing what hurt PC, basically all until 80 celsium is good so ... So yes, the game is playable without any problems, but it should be better, not gonna lie. PS: Here's a video on that game from me!: https://youtu.be/F8wAO86esVQ
Mousemin tıklama ömrünü yemesi dışında sorun yok :D Kara deliğe tıklamak hayatı sorgulamak için müthiş bir fırsattı. Şaka bir yana emeği geçenleri tebrik ederim. Oyun yapımcılığına ilk adımı atmak en zoru bence ve devamında çok daha kapsamlı işler yapacağınızı düşünüyorum çünkü oyunun temasını ve atmosferini beğendim.
oyunun atmosferi sade ve güzel ilgimi çekti, 2 kişinin yaptığı bir türk oyunuymuş emeği geçenleri tebrik ederim , ilerki zamanlarda oyuna itemler eklenecekmiş oyunu oynadıkça elde edecekmişiz,beklemedeyim
I got game as gift and were asked to play it and write some review, so.. this is best clicker that i ever played, because its only clicker i ever played. i got around 350 score, but i dont know why i want to click on black hole 1000 times to click once on Nibiru for 100 points when i can click on Neptun for 50 points for 100 black hole clicks.
Достаточно неплохой кликер за свои деньги
*Anunaki Clicker* presents itself as an intentionally simple yet strangely hypnotic idle experience, built around a cosmic premise that blends ancient myth with playful abstraction. Developed and published by DeveloperSansFrontieres, the game places you in the role of the lone awakened clone of a long-dormant Anunnaki overlord, tasked with resuming a mysterious harvesting ritual centered around a swirling black hole. Though the narrative is light and delivered mostly through the game’s framing rather than scripted storytelling, it does lend the experience a distinctive personality. The idea of recovering lost power across planets and dimensions gives each incremental milestone a mythic flavor, even as the underlying mechanics embrace the familiar rhythm of clicking, upgrading, and watching numbers grow. At the heart of the gameplay is the simple act of clicking to generate “Black Hole Clicks,” a resource that fuels every aspect of advancement. The game’s structure encourages both active and passive play, giving players the freedom to burst through brief sessions of rapid tapping or to leave the game running in the background to accumulate rewards over time. Each hour played generates item drops, creating an additional incentive to keep the game open and check in periodically. This loop of small rewards arriving in gentle waves ties directly into the pleasure of idle game progression, where the feeling of growth comes not from sudden breakthroughs but from the slow, steady layering of upgrades and unlocks. Even though the basic mechanics remain static, the sense of advancement is constant, giving the game a soothing cadence. As you progress, the black hole is no longer the only focus; new planets and maps begin to open up, broadening the visual variety and giving the player fresh environments to interact with. These planetary stages do not dramatically change the gameplay but serve as milestones that punctuate the experience with a feeling of discovery. The pixel art presentation plays a significant role here, offering a nostalgic style that feels understated yet charming. The clean layout, retro icons, and minimalist animations help maintain a relaxed atmosphere, turning the game into something you can keep running alongside other tasks without feeling overwhelmed or visually fatigued. Its simplicity is part of its identity, and while it may not push artistic boundaries, it succeeds in creating a consistent and pleasant aesthetic framework. The overall design of *Anunaki Clicker* leans heavily into accessibility, making it easy for anyone to understand the progression loop within minutes of starting. This clarity is both a strength and a limitation. Fans of incremental games will immediately appreciate the familiar rhythms, but those looking for deeper strategy, higher complexity, or intricate upgrade paths may find the game’s systems too lean to sustain long-term engagement. Yet even within its simplicity, there is satisfaction in unlocking achievements, reaching new planets, and watching your clicking output reach absurdly high numbers. The pleasure is not in mastering a challenge, but in participating in a gentle, ever-expanding cycle of accumulation. Player impressions tend to reflect this duality: praise for the game’s relaxing, low-pressure nature pairs with recognition that it is a niche title meant for a specific type of player—someone who enjoys the meditative side of idle games more than competitive depth or multifaceted mechanics. Its modest scale works to its advantage for those seeking a casual experience, and the light cosmic-mythological theme gives it a personality that prevents it from blending into the sea of interchangeable clicker titles. It may not redefine the genre, but it understands exactly what it aims to be and delivers that experience with consistency. In the end, *Anunaki Clicker* succeeds as a compact, myth-tinged idle game that offers comfort through repetition and quiet progression. DeveloperSansFrontieres has made a straightforward experience that asks little of the player while giving just enough back to keep the loop enjoyable. For players who like to check in periodically, watch their numbers rise, and enjoy the ambient satisfaction of unlocking new layers of an odd little universe, it offers a steady and oddly charming escape. Rating: 6/10
Cool clicker game and the art for the games also really good.
I clicked. I got abducted. I didn't get probed. Good times.
10/10 best game ever.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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