
Ants Took My Eyeball is a 2D action platformer roguelite. Descend into an ever-changing ant hill, fight your way through hordes of insects with a variety of weapons, face formidable bosses and ultimately find your stolen eyeball.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly really fun. Mastering movement means you get a lovely flow to the combat where you're zipping around smacking ants and zipping away. I've 100% the achievements, at time of writing, and have 130 hrs so it's fair to say the game engaged me. I especially love the sub areas. Going from fearing the bees and poison swamps to understanding them is a lovely little mental progression. My only gripe is that there feels like there isn't enough end game builds really. Tend to lean towards either the energy shotgun with big melee weapon or the upgraded lazer beam. A minor thing really for how well the rest of the game works.
ik ben pas 'n gamer sinds 3 jaar en ik vind dit spel echt geweldig! in het begin was ik bang dat ik het geen leuk of interessant spel zou vinden omdat ik het er op het eerste oog wat ouderwets en saai uit vond zien maar tijdens het spelen voelt het absoluut niet ouderwets of saai! inmiddels vind ik het zelfs 'n erg verslavend spel en aangezien ik voor 3 jaar geleden altijd heb gedacht dat video games nooit aan mij besteed zouden zijn zegt dit wel wat! daarnaast is dit spel ook ERG betaalbaar.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely polished and challenging action rogue game. I think if it was branded a little differently it'd be a more popular game. Kind of like Spelunky meets Dead Cells? Hard to describe this game. You'll die almost as much as you do in Spelunky but seems like you can unlock a lot of perks. If you see it on sale definitely pick it up and check it out. Also worth full price.
Was able to genocide ants. 10/10
재밌음
It's a game of unfortunate choices. The game controls fairly well and feels nice at times, although jumping can feel a little out of control. You won't be In run item progression is good although not as fun as it could be. Unfortunately, it's also a rather cheap game. Bosses and some enemies can be extremely cheap and frustrating. There are times I know attacks are coming but have almost no chance to dodge them. Meta-progression is weak and I feel like I didn't get anything from a run except 10% of a future upgrade. The problem is that I feel like the game has fun things to do but I spend a lot of time getting towards them only to die to cheap attacks. I don't want to sink more time into an experience like this.
awesome game! i hope they add some DLC or make a sequel soon!
probably one of the best roguelikes i have tried in a while
Ce petit rogue like est la définition même d'une hidden gem. Le gameplay est tellement clean et fignolé. Tout est fluide, agréable et réponds exactement comme on a envie que ça réponds! Le mouvement allié avec la mêlée + arme à feu est parfaitement executé. La musique est juste géniale et l'attention au détail est absolument partout. On voit vraiment l'amour du dev dans son jeu ! Son seul bémol est qu'une fois le jeu fini, on en a fait le tour! Mais dompter chaque biome et essayer chaque arme fut un réel plaisir. Même a son prix complet, pour ma part il vaut le coup!
Brilliand action packed game! I love this style of game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $2.7K | 14 | 57% | $9.99 | |
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| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.3K | 508 | 69% | $9.99 | |
| $89.3K | 297 | 85% | $19.99 | |
| $89.3K | 386 | 75% | $12.99 | |
| $89.3K | 279 | 92% | $12.99 | |
| $89.3K | 156 | 63% | $39.99 | |
| $89.4K | 251 | 50% | $9.99 |