
An action-packed roguelite shooter where you battle famous works of art and each level you beat becomes a masterpiece to add to your colorful collection.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is singlehandedly the most creative and underrated roguelite concept i have ever seen. bravo
当你想要成为世界上最厉害的画家时,但你所创作的画又怪异又抽象,在自己眼里根本称不上艺术(抽象派不好吗),而人类已经有了那么多伟大的画作,仔细想想自己根本无法比拟,但如果这些伟大的画作通通消失了,自己的画岂不就成为了世界上最伟大的画作,抱着这样的心理,玩家所操控的“艺术家”踏上了消灭所有画作的旅程…… [h2] 简单易上手 [/h2] 在《美术危机》中,玩家将在一块块不同样式的画布上与各种颜料战斗,将它们击败会在画布上留下各种颜色,从而提高自己的名望,创作出一幅幅奇异的画作保留在画廊之中。玩家能在开始游戏前选择颜料盘作为这次画作的主要颜色,接下来选择人物和武器作为本次作画的艺术家,不同人物初始有着不同属性和能力,武器有着不同攻击方式,它们会在局内达成条件后逐渐解锁,从而可以创作颜色更加丰富艳丽的画作,组合成多样的战斗玩法。 局内战斗就是在一块有限空间的画布上面对四面八方涌来的多样颜料敌人,在首轮结束后会进入道具房间选择道具,第二轮结束会前往商店,在商店可花费金钱购买道具、买饮料、升级武器、用奖券抽奖、“以物易物”之类的,当然游戏也有着一些隐藏要素在道具房和商店,它们通常都非常明显这就要靠玩家自己探索了。 而在经历几次道具和商店后就能挑战游戏非常有特色的BOSS了,所有BOSS都是比较知名的画作进行了比较抽象的改版,什么古埃及壁画、拿破仑翻越阿尔卑斯山、蒙娜丽莎等等,不过虽然BOSS都有一些机制,但挑战起来没什么难度,唯一要注意的是所有BOSS都是躺着的纸片人,整个身体都是实体,触碰体积较大,稍微擦个边都可能会受伤。 [h2] 总结 [/h2] 总体来说,《美术危机》的创意十分有趣,各种搞怪的名画BOSS为游玩时带来了有趣的体验,但相反游戏重复可玩性其实并不高,不同角色、武器之间的差异并不大,角色也只是数值、属性以及携带的道具不同,稍微有些变化的武器在局内也没有太丰富的构筑体验,但对于喜欢这种轻松的肉鸽游戏的玩家来说,十分推荐入手尝试,体验一下不怎么需要脑子的创作乐趣。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
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Languages: English, Spanish - Spain, Japanese, Simplified Chinese, Thai, Traditional Chinese, Korean
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You know how some people say the best way to win by default is to take out the competition? Well this is how this game handles that as a mediocre artist wanting to become popular. You murder all sorts of paint blobs and artworks with artistic tools and make works of art that look like you splattered colors in an attempt to get through your art block. Its a decent rougelite shooter with a creative outlook into the art world and shows that you really need to work at something to make it somewhere, and in this case, its proving you have talent in painting, albeit in a roundabout way. The game offers a lot of variety with its choices and offers a strong challenge if you feel like it. It may have some flaws but overall, it isn't so bad to unleash your inner artist.
One of the best roguelikes I have ever played, the colors, the insane builds, the hyperspeed fish.
You're far from starved for choice should you want to play a roguelite, and I usually don't. But this is one of the few exceptions. It's got an original concept that doesn't waste your time; you'll immediately know if it clicks, whether you see yourself going on another run. The controls are fluid and satisfying, with a wide variety of potential builds. Even as tons of enemies and projectiles paint the screen, I have no issue keeping track of myself. The brass band soundtrack fits the action perfectly. I do think there are too many flat-colored vector shapes in places that could look less simplistic, and the text/fonts/typography could be livelier, but the game has a remarkably fun, playful identity either way.
Fun theme and nice shoot-at-things gameplay.
The game is actully pretty creative and filled with art refrences. It's good for artists who just want to play with color pallets and for insparation. I also found out you can change the difficulty in the settings.
I mainly play roguelike games these days with the goal of getting all of the achievements before I consider myself finished with them. Checkout my profile for some similar roguelike games you may not have heard about. Antipaint stands out as one of the more unique roguelike bullet hell games in my library. Each run you select from a starting "weapon" in the form of a painting tool like brush or roller and a special perk/skillset. Once you start a run you don't change your weapon, but instead buy upgrades in the form of items which all feel unique and the synergies are very straightforward. At the start of the game it is very challenging as you learn all the ins and outs of the enemies and the bosses, but within a few hours you will likely pick up on some key items to winning each run. Attempting to get all the achievements does add a lot more replayability and challenge to the game that continue to challenge you even after you unlocked all the content in the game. Each run isn't too long, and there is a save and quit function, so at the end of the day antipaint is a welcome challenge that is also respectful of your time while not being a pushover.
Fun, fast and flashy! In true Roguelike fashion no two runs will ever quite be the same.
Antipaint is one of those wonderfully unexpected gems that turns a simple idea into something truly fun. It mixes fast-paced roguelite combat with vibrant, expressive style, and every level you beat literally becomes a painting you get to keep — how cool is that? The gameplay is frenetic and satisfying, whether you’re blasting enemies with different brushes, rolling paint around the arena, or watching your canvas fill with colour. Each run feels fresh thanks to the variety of tools, items, and playstyles you can experiment with, and building your own colourful masterpieces never gets old. It’s addictive in the best way: quick pickups, loads of unlocks, and that constant “one more run” feeling where you want to see what new art you’ll create next. The visuals are bold and joyful, and the way your battles translate into wild abstract art pieces is simply brilliant. The community loves it too — Antipaint has earned Very Positive reviews on Steam, and players consistently praise both its creativity and its action-packed roguelite design. If you’re itching for a colourful twist on the shooter genre that’s both clever and genuinely fun, Antipaint is absolutely worth your time. 10/10 — quirky, creative, and a blast to play.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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