
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 24.6Kreviews | 96% | — | $13.3M |
| $24.99 | 7.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
傻逼跑酷游戏,司马作者设计司马关卡
Perfect :)
is fun :D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Ukrainian, Korean
| $24.99 |
| 218ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
特别好玩,每一个关卡都设置的非常有小巧思,就算部分道具没有获得也有别的方法可以过去,自由度很高,不会必须按照特定路线通关,有些机关要想很久才能想到怎么过哈哈哈哈哈
Puzzle e metroidvania, especialmente num conjunto, sempre foi um combo meio arriscado de se tentar pra mim. Puzzles me quebram a cabeça, e metroidvania... às vezes eu sinto que ser tão fã da franquia de Hollow Knight foi só sorte, se é que me entende. A cada dia eu sinto que estou mais errado sobre essa última afirmação. Isso, ou mais uma vez um jogo com design estelar conseguiu me prender. Me prendeu tanto, inclusive, que eu rolei créditos no segundo dia de gameplay, com umas 12 horas de jogo. É sério, eu não lembro da última vez que o game design de uma obra foi TÃO divertido. O tanto que isso aqui deve ter tido de playtest não é brincadeira, tiveram vários momentos que o jogo simplesmente leu a minha mente como jogador Como um jogo de metroidvania, eu diria que a minha experiência foi tão satisfatória quanto a primeira vez jogando HK e Silksong (pra referência, dois jogos no meu top 5 de todos os tempos) Como jogo de puzzle, o negócio vai FUNDO Esse jogo me lembra muito Blue Prince, com o puro escopo que ele tem. Numa gameplay normal, os puzzles são bem simples e acessíveis, e dão aquela dopamina boa. Tudo de bom tamanho. Depois do suposto fim do jogo, porém, dá pra perceber que você não fez NADA. Eu mesmo ainda nem terminei o mapa, pelo visto até faltando uma ou outra área pra ver. Aí que começa a loucura, com diversas camadas de puzzle em cima de puzzle, em cima de exploração, em cima de puzzle. O backtracking aqui é abismal, mas as recompensas do jogo valem bastante a pena. As últimas camadas (duas últimas, pra ser preciso), são absurdamente difíceis, e nenhum player casual consegue realmente descobrir tudo sozinho. Só com esses puzzles post credits, o jogo pode ir de umas 10h-15h, pra umas 70h-80h brincando, mesmo que nada realmente seja necessário. Como eu disse, os puzzles do jogo normal, por mais que fáceis, foram de bom tamanho pro meu cérebro não treinado pra esse tipo de coisa. OBS: os puzzles da camada três do jogo são, em sua maioria pelo menos, resolvíveis por um player normal, com um bom tempo sobrando. Um deles, infelizmente, precisa da colaboração de 50 pessoas pra ser feito, então não precisa se preocupar com ele, quem chegar naquele ponto. Que jogo daora. Valeu muito a pena o hype que recebeu em 2024. Pode jogar sem medo (eu nem falei da estética linda do jogo meu deus KKKKKKKKK)
Está no top 5, talvez top 3 dos meus jogos favoritos.
Puzzle desen var, Platorm desen var. Sanat tasarımı da hoş. Hayatımda gördüğüm en ilginç sırlara ship oyunlardan biri ve bu sırları öyle bir yere bakmadan çözmeye çalışsan gerçekten aylarını alır. Özetle denenmeli.
老藏b
This game just sucked me in right from the start. Its not for everyone, but if you like strange mysteries and even stranger mysteries and puzzle solving springkled in with very creative platforming, this might be a bame for you. 10/10 music by the way. The overall vibe is just so good.
Play it. Its amazing. Very fun too try to do as much puzzles as you can, some of them latee game are really undoable alone tho but those are just for people who like that extra challenge. You can still just do a 100% run alone, or look up a tutorial if you dont know where to find the last few collectibles. Amazing music, amazing art style, only like 40mb or less for a game THIS deep. If you dont like puzzles or platformers tho dont play it, that should be obvious LOL.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $80.7K | 318 | 90% | $12.49 | |
| $3.2M | 16.3K | 93% | $9.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.2M | 100K | 88% | $9.99 |