
Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 24.6Kreviews | 96% | — | $13.3M |
| $24.99 | 7.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩啊,还在探索,看似简单的道具,没想到还有各种奇妙用途
The amount of brain cells I used to finish this game is big, and the massive dopamine spike when finishing a puzzle is also big, but the one thing that is annoying in this game is the amount of back and forth just going and finding the eggs, which you need to get another ending, but still recommend this game
Secrets everywhere, puzzles, backtracking, beautiful art work and colors. Fun engaging gameplay, can be tough at times during certain sequences. I've been playing it on the steam deck and it's been a blast. Just finished collecting the Four Flames, now onto collecting the rest of the eggs. This game has so much content packaged into it, and it feels great when you figure out a puzzle or complete a tough room. The soundtrack and audio design is spectacular. If you like platformers, puzzles, and even harder secrets to unlock, then this game is a must play for you.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 10 → 8.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil, Russian, Ukrainian, Korean
| $24.99 |
| 220ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
incredible fun metroidvania.
I totally forgot to review it when it came out, but yeah... It's amazing!
9分 神作 个人心目中最好的类银。这作相比现在大多数偏向恶魔城的同类,将重心完全放到了解密之上,几乎没有战斗和高难度跳跳乐的内容,而它炫技一般的关卡设计与水平全程稳定的谜题,真的深深惊艳到了我。 玩家在游戏里获取的核心能力虽然都是些小玩具,作用却截然不同,其中泡泡棒和圆盘更是带来了夸张的纵横向移动能力,这种效果在类银里可以说是极其夸张。况且,本作的一大特点是无序设计,它的硬性锁钥设计极少,一个谜题有多种不同的解法,玩家在游玩过程中还会逐渐发现道具的新用途,但有着之前所说过的夸张纵横向移动能力的时候,照理是很难给玩家带来优秀的体验的,况且类银的无序设计本身就极其有难度,可它的关卡设计就是把持住了,不仅如此还常常给玩家带来新奇的体验,我稀少的游戏阅历,显然无法完全表达这作关卡设计水平之高。 至于更深一层的解密,就不是我太想接触的部分了,就不评价了。
很精妙的游戏,但几乎没有引导,个人觉得需要有一定的解密游戏经验才能更好的体验这款游戏。 我第一次玩的时候其实觉得还挺有意思的,但当时玩的很迷,每个地方探索度都不高,玩到后面虽然地图开了不少但哪哪都走不通,直到我退坑我都不知道这游戏到底咋通关。 这两年也玩了不少类银河恶魔城或是其他的解密游戏,最近又翻到了这游戏,干脆从头开始再玩一遍。 这次我尽可能把地图探索干净,一边玩一边感叹我第一遍游玩到底错过了多少东西,这游戏地图设计真的很精妙,环环相扣。自己摸索有时会有点折磨,后面看攻略发现我第二次玩还是错过了非常多东西,但能和作者对上脑电波的话也是很爽的。 总结一下就是解密探索体验非常棒,但引导很烂,如果这类游戏玩的不多的话,玩动物井可能会玩的一头雾水。
购买须知,该游戏许多解密是结合着跳跳乐的,如果只是纯粹想玩解密还需谨慎购买
Trop cool, une DA unique et des mécaniques agréables, et encore je ne suis pas allé trop en profondeur niveau secrets/enigmes
what a little bargoompy :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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