
Animal Rescuer: Prologue is a free standalone version of the game Animal Rescuer, featuring the initial part of the story. Our hero is helping lovely animals through exploring an epic world with faster gameplay and increased quest and combat intensity.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Turkish, French, German, Spanish - Spain, Polish, Spanish - Latin America, Italian, Japanese, Portuguese - Portugal, Russian, Simplified Chinese +3 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольная игра конечно, но я выдержала только час. очень сложно понять на кого делать лекарство, а кого уже вылечил. по сто раз бегаешь собираешь лекарства или покупаешь и в итоге не понятно животное здорово или его лечить, не рекомендую(
Nice
2 seconds in and i quit
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can confirm that this is in fact a game. Someone wanted to make a game but had no idea what to do so they put on a blindfold, chose 10 random mobile mini games, glued them all together, and pressed Send. It's like a college assignment where the toddler sings an emotional quest for yellow pushups, bake a vibrating apple propeller, perform an interpretive dance of the jackrabbit anthem for the king of Tuesday, give a speech about wooden snow in a neon accent on the 79th April next yesterday and teach a palm tree to do rocket gymnastics with a spaghetti battery. Why do I have a massive sword to help sick animals? Why are these random people in a field attacking me? Why are these random animals sick? Why are there so many chests containing precious jewels in the middle of town? Why can I steal and sell them to the guy standing right next to it? Why do the cured animals need to be shipped away, where are they going and why do I need to pay the guy the equivalent of a handful of expensive jewellery? This game makes absolutely no sense. I don't even know if I like it or not.
喜欢我左键按两下就弹出去游戏界面导致白挨两下打的硬核战斗吗?
还不错
I really love animals and this game was on the wishlist for a very long time, I hoped to get in on sale. But this demo of it makes me more frustrated than anything else. You can pet only dogs and cats, but the cats don't at all look amused by it. I mean in RL you can pet all animals, and if they are friendly, why shouldn't you be able to do so? Horses, chicken? Goats? The control is very clumsy and nothing I can cope with for a longer time. Then it's also very repetitive and there's no alternation in harvesting and "rescuing" the animals from their strange illnesses. Would maybe have been more plausible for the story if you could save the animals from the guys you have to fight. That'd make more sense and was what I was actually expecting to find. And isn't there anybody else who thinks that the main character is standing really unnaturally - like something hurts between his legs? Looks really ridiculous. Walking is okay, but standing ... I'll keep an eye on the main version of the game and if any improvements are planned, but for now I cannot reccomend/play it.
Норм игрушка, песики очень милые.
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Кошмар.. Саунды как в Raft, боёвка нулевая и местами отвратительная, квесты стремные настолько, что проще Кощея смерть найти, прокачка лвл через лечение животных.. Ходишь как ебалай и лечишь животных... собираешь травки, кристаллы, опять лечишь... К 2025 будто ее еще и пофиксили... А Я ВЕДЬ ПРОСТО ХОТЕЛА СПАСАТЬ ЖИВОТНЫХ!!!!!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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