
Angry Angus is a Bullet Heaven game, where the player and enemies are driving in cars, using momentum and turning mechanics instead of just walking unrestricted. Gather experience, gain new weapons and upgrades, and try to survive the whole 15 minutes.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game is a treat, the gradual increase of both the game's difficulty and the player's own level of power is balanced very well. A great way to kill a little time.
This is a lot of fun! The game grows from a trickle of enemies to a merciless torrent. The randomized upgrades make each run feel slightly different. Each upgrade feels like a significant improvement over the previous one, which fosters a real sense of progression. I found the last several minutes very challenging, and it felt rewarding to finally complete a run. I would recommend this; I found it to be a very engaging experience.
Great game, easily worth the price. The alternative modes are fun and i enjoy the variety of weapons. Be a great item to get. Only thing is i would like to have visible framerate options and slightly better graphics. Definetly a game to go back to though. 8/10, fun.
after hearing about the whole “vampire survivors craze” I was really confused. I played it, and couldn’t see what all the fuss was about? fast forward to today, and… I’m even more confused- That game is horrible! Right off the top of my head, I can think of 5 similar games that are way better, and from what I remember, it’s not like that was the first of its kind, so can someone please fill me in on who the developer was related to, to even get this level of notoriety for something so bland?! Oh, sorry… I forgot this was supposed to be a review, and not the forum for old guys complaining about stuff. Sooooo how does 8 out of 10 sound? I do wish there were more things to unlock, maybe some DLC in the future?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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