
Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 2 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
The Angel's mothership, Throne, lays dormant behind a fierce storm. To reach it, unlock its secrets, and usher in the future, you must explore the land of Era and survive its trap-filled ruins, primordial forests, treacherous mountains, mines, and more! Overcome intense battles and hilarious hazards in this tale of betrayal, haunting lore, and fruitless yearning.
Hello, devs Melos and Marina here. Today, our hero Tets, and his ally Arkas will introduce the game, alongside the villainous Niamh!

TETS: I’ve spent many years practicing the Art of Bumpslash — just bump me into enemies to automatically attack! It's fast-paced, and you’ll pick it up in no time!
PRINCESS NIAMH: HAHAHAHA!! Tets, my dear... aren’t you giving them false hope? After all, the Fae spirit “Melos” has prepared many vicious and hilarious tricks to guard our ancient secrets! My heart swells thinking of the suffering that awaits these unsuspecting players!
ANGEL ARKAS: Don’t forget the bigger picture: a vast world map you can search to find levels and zones. Follow your instincts to chart a flexible path. Go at your own pace — follow your spirit! Life's not a checklist, it’s an experience!!

TETS: Agreed! I can’t wait to escape into this world’s haunting lore, woven from Irish mythology, early Christian philosophy, and Japanese American history. By poring over ancient texts and researching on-location, Melos and Marina have grounded their world in truth!
ANGEL ARKAS: Truth is not limited to dusty details, Tets. You've forgotten about Angeline Era's tales of fruitless yearning, life-shattering betrayal and unsettling beauty! Only the truths of the heart will bring forth the future...
PRINCESS NIAMH: What on earth are you two going on about? This is an action game. KILL, KILL!!
Explore a secret-filled land in this 3D Action-Adventure, where every level is hidden in plain sight! Travel and fight through a vast, unmarked overworld. The next surprise is only a single search away!
"Bump the World!" with intuitive Bumpslash Combat. Walk into enemies to attack - no button needed! Fast-paced action levels AND exploration-and-lore focused levels will test your skills.
Explore fearsome Fae forests, condemned buildings, trap-filled farms, spiritual mountains sites, mines, towns, and more!
Fierce and uniquely designed bosses and enemies that will test your Bumpslash skills
Follow wandering ex-soldier, Tets Kinoshta, as he allies with the Angel, Arkas Gemini, attempting to breach the storm guarding Throne: the Angel's crashed mothership. Will they unlock its secrets?
Plenty of levels, each offering glimpses into the Fae, Angels and Humans living together in the country of Era.
Mix up combat with subweapons and a gun, and visit towns to shop for items. Beat levels to get Scales and level up!
On average, a first playthrough takes 20-30 hours, depending on how much of the world you want to explore and how fast you play. (Rushed playthroughs may be less - I've seen as low as 15-16, thorough playthroughs may be over 30)
Low-difficulty setting for Beginner Bumpslashers, and nightmarish settings for the deranged!
From Anodyne 2 and Sephonie's devs, Melos and Marina.

Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
made me feel like a dumb ♥♥♥♥♥
Amazing game, I love the use of the bump system from Ys I & II. Charming graphics, great level design, a hard but balanced difficulty, great music, it's hard to go wrong here, quality action RPG. Story is weird (reminds me a lot of Terranigma) and by the end it's pure absurdism. I liked it, many people will too, but some might be turned off by it. Even then it's a strong recommend.
I really enjoyed playing this very artsy little action game. In the game you can fight by just walking into monsters which is actually surprisingly deep, gameplay-wise. How to proceed to the next area involves some puzzle solving and tactics, and each area is nice and bite-sized and there's always a nice reward. It's a lot of fun! There are great boss battles, and it never really gets boring. It's got the same PS1-era graphics as Anodyne 2 (this developer's previous game which I also really loved) and honestly I love it. It's such a vibe. We are living in the time period where these graphics are cool again, like we had 10 years ago with pixel art. Great. The vibes in general are excellent, and made better by another excellent soundtrack. The story is very high-concept, with a lot of floaty dialogue about religion and magic realism that is honestly impossible to follow. By the end I was skipping text because I had no clue what was going on. And the ending is just completely baffling, to the point where I was happy when it finally ended. But I did make peace with the story. I decided to just enjoy the vibe of the writing rather than the content and that worked pretty well. In the game, you have this button which searches the area you're in for secrets, which means that there is a strong sense of FOMO wherever you end up going. To the game's credit, it's always clear where to look for secrets, but I did feel quite aimless when exploring the world. I spent a lot of time just randomly finding levels and completing them, feeling like I was missing important content (for example, I found a useful blacksmith character only right at the very end of the game). Only about halfway through when I found a map which told me how to finish the game that I stopped feeling this sense of being overwhelmed. Around this point, when I had been struggling to keep going with the game, I found a really fun part of the game at the bottom of the map which really motivated me to keep going. I did really enjoy this game and I do really recommend it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Turkish, Spanish - Latin America, German, Russian, Simplified Chinese, Spanish - Spain
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was my first Analgesic Productions game I ever played, I found it randomly while looking for new Steam indies with Ys-like bump combat (which this game isn't exactly, but it's good). I really, really enjoyed it. The writing and the storyline are absolutely bonkers, and while it's difficult to draw a straight line through it, it was really memorable with many standout moments, including some that were downright startling. The storyline doesn't go to great pains to explain every detail - in part that's not possible when protagonist Tets Kenoshta is a foreigner (and kind of a lunkhead) getting info from unreliable sources - but the storyline centers on Tets and tells a complete, thematic story involving him. As for the actual gameplay, I liked it. It can feel a little janky sometimes, but that's part of the charm for me, along with the graphics and the Pop-Eye arms reminiscent of Final Fantasy 7. Generally, you attack by running into enemies, but you can also unlock sub-weapons like grenades, mines, and more esoteric stuff. Boss fights are challenging but you typically restart right nearby when you die. You find new stages by exploring an overworld map. I was able to find enough stages to hit the soft level cap fairly easily, but I only touched half the stages (and there's plenty of hidden endgame stuff I didn't even reach). The storyline does feature one point of no return that could have been telegraphed a little better- Tets says something to himself like "X is up ahead.... I better make sure I'm ready!" But I understood what he was conveying and cleared a few more stages before launching myself into that part. If you're a little bit interested, try it out! It's a really memorable title released by a tiny indie studio, and featuring a ton of language support options. One of my favorite games I played this year.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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