
It's Heaven vs. Hell in the annual Soul-Catching Contest...and there's an office-wide pizza party at stake! Angel Clicker is a short, relaxed incremental with (optional) rhythm elements. Build quirky buildings, collect divine resources, get attacked by aliens, and... Go on a date?!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
🪽 Help an angelic architect defeat Hell... in a Soul-Catching Contest!
🪽 An incremental clicker with -optional- rhythm elements.
🪽 Build fantastical buildings, collect abundant magical resources, and climb Jacob's (corporate) Ladder.
🪽 Who knows what may happen in the world of divine executives? You may even find yourself being attacked by aliens... Or going on a date?!
A lighthearted game with handcrafted art and music.
Art / Writing : Tonic
Coding / Music : Ikiru
NOTE: All aspects of this game were created entirely without the use of generative AI. oldflowerGames does not condone the use of generative AI in creative works.
[Spanish translation: caferflor]
[Polish translation: Anna Szymkowiak]
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 90 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a fun, short clicker game with plenty of amazing pixel art and a quirky story. it went possibly a little *too* fast for me (to the point where the final objective recommended i restart again for more perks, but it ended up entirely unnecessary), but there's an option in the settings to double all item costs if you want to feel that much more engaged with the mechanics. a bit sad there's no incentive to keep playing after the end of the story, but i had a good time with it.
short and sweet, and it comes with a story! which helps push you forward through the game. recommend for those that like incremental games!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Spanish - Latin America
Hours played at review time, across 90 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got my woke pizza
.
Decent incremental game. It's not perfect, and I wouldn't go into it expecting too much, but it does enough right that if you're into incremental games you'll probably like this one.
i didn't like the rhythm game aspects but at least you don't have to be good at them to complete the game
~3 hours for 100% achievements and fooling around maxing all unnecessary things post game Game is pretty cookie cutter Rhythm aspect is non factor and space map is also not very interesting at that point in the game (no branch changes gameplay) Story is meh But then there's nothing that's done seriously wrong and for 3 hours for $4 okay It's passable
Das Spiel beginnt als Idle und Clickergame und wird nach kurzer Zeit immer weiter zu einem Visual-Novel über zwei (weiblich aussehende) Wesen mit eindeutigem Liebesmotiv. Nach spätestens 3h Spielzeit nimmt der Visual-Novel-Aspekt immer weiter zu. Am Ende war es ein Clicker, um die Geschichte voran zu treiben und kein Idle-Clicker-Game mehr. Die Mechaniken zum Fortschritt sind manchmal nicht so verständlich und ich habe mehrfach genau an der falschen Stelle resettet, aber das lag auch daran, dass ich irgendwann keine Lust mehr auf so viel Dialog hatte und die Geschichte mich nicht abholte. Außerdem fand ich die sexuellen Anspielungen sehr übergriffig. Wenn es euch um küssende Animemädchen geht, dann go for it. Meins ist es nicht. Ich hätte mir gewünscht, dass dieser Aspekt genauer beschrieben worden wäre vor dem Kauf. Spoiler: Zwei Personen kennen sich seit langer Zeit, bekämpfen sich, obwohl sie sich eigentlich zueinander angezogen fühlen. Eine Geschichte voller Missverständnisse. Fertig. Die Geschichte wurde schon tausende Male besser erzählt.
It needs balancing. It was way too easy even on grindy mode. I never had to choose between perks or upgrades because I could just buy everything.
3/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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