
Garth is on a quest to defeat the very source of evil itself; The Lich King! What secrets await him throughout Gronia? Take on quests, explore the realm, meet adventurers, fight enemies, and win the hearts of the fair maidens of the land along the way in this open world lite-RPG/Visual Novel hybrid!
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The game is buggy and likes to crash a lot.Also without going into the story the game does not spend enough time explaining how the combat system works.Also there is a time limit on the game which is needless in my opinion.
Attention: - this review may contain spoilers, if you don´t mind go ahead and read at your own risk. - this review was based in steam version with 18+ dlc applied, so may be different in some aspects. Summary: A vn made in ren´py with rpg/fantasy/adventure elements. Play as an adventurer and forge your tale. Features nice artwork, nice BGM, achievements and 18+ dlc available. About: - Game: An Adventurer's Tale is a vn made in ren´py with rpg/fantasy/adventure elements by Top Hat Studios Inc. Cleared? No. I give up for now, waiting for further updates. Is almost impossible to clear due the odds to find rare monsters, plus bugs and awful U.I. - Story: written in a magic and sword world, you will play as Garth (MC), a man from a noble lineage that chose leave his luxurious life behind to turn an adventurer, seeking for love (girls), glory, fame, etc. As the player, you will forge Garth´s tale. - Gameplay: with rpg elements, you will train your character, explore dungeons, gather ingredients, enter in a tavern to accept quests, etc. This is a more text/visual game, so can be played just with mouse. - VA: not present. - Artwork: good (humans only), others like elementals, merfolks are meh. Has HCG with 18+ dlc available for free. Gallery available. - Text/translation: understandable, average. many typos were spotted. - Soundtrack: good. - Performance: no problems so far. Cons: the game U.I. is bad, specifically the inventory (that is awfully bad) plus your inventory has restriction in how much you can carrier, once is full, you can´t proceed in dungeons until you store items in the bank or drop them. You need to complete a ton of quests (almost the same quests in every quest: gather items, defeat monster, etc) so you can make love with the girl and turning her in an npc. Replay scene unavailable. Typos were spotted. Conclusion: An Adventurer's Tale is a promising vn made in ren´py with a good story, artwork, bgm, but has many things that can be improved. Recommended for those that like rpg/fantasy/adventure elements and wait for further updates. Is already enjoyable, but might give extra works.
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Hours played at review time, across 34 reviews with recorded playtime.
There might be a decent game somewhere here, however as it stands it is let down by combat in a massive way. The combat is so slow and dull. It takes all the joy out of the game. I might revisit the game if there was an option to speed up the battles or even automate them.
I wanted to like this game, but after spending 2 hours in it, I couldn't. The artwork is nice enough, and I suppose there might be some potential in the story, but the game is let down by so many other things that it's hard to figure out where to start. Navigation: Navigating around the world literally makes no sense. In order to go anywhere you basically have to go to the tavern, and click through a bunch of menus to go somewhere else. Everything is menus - there's a single map but there so little utility there it may as well not exist. Want to visit another city? Click on a menu. Half the time I wasn't entirely sure where I was because the backgrounds are identical. Combat: The biggest letdown. First of all the enemies overlap each other quite badly - half the time you end up clicking the wrong enemy rather than the one which was a single hit away from being killed. There doesn't appear to be any way to control your party members, or equip them with anything? If there was, I couldn't figure it out. Regardless, the combat was monotonous and dull, even compared to many other RPGs that follow the same kind of layout and operation. The HP and MP bars seemed to only have some vague relation to the actual amount of HP and MP they were supposed to represent (would be better to use numbers) and I generally didn't even know what my own HP was. Inventory management: Another letdown. Item icons look like they were ripped from an 8-bit 80's game. Your inventory will fill up - and you have two choices of what to do with the items - throw them away or throw them in a bank. Selling is apparently not an option - which is weird because some gold would be nice. Which leads me to shopping which was also a painful experience. You are presented with lists containing the smallest font-size known to man, and you have to page back and forth by clicking on a menu button. Looking for a sword? It's 3 pages down. Dividing things up into categories (weapons, armor etc) is another straightforward thing that seems to have been left aside for no apparent reason. As is the ability to scroll through lists. Following the combat the interface is the biggest irritation this game has. There are other issues I could mention but there's just too many things wrong with this game, and I couldn't possibly recommend it especially at its current price point (even with a sale going). I know the authors are working on improving things, and I hope they get it right because there is potential here - but buy this at your own risk. I've requested a refund, but given improvement I may be willing to pick this up again in the future.
На данный момент представляет из себя партийную полутекстовую дро*ильню, с весьма незаурядным сюжетом и довольно скучным геймплеем. Я за 30 минут игры словил 3 краша, которые фиксились перезапуском, но считаю это неприемлемым, так как игра даже не в раннем доступе. Матуре контента не увидел, завлекать этим игра не хочет, а фапать на монстров мужского пола мне не позволяет ориентация (в 2019 я натурал, еще и белый, еще и русский). Короче данную поделочку я не рекомендую своим братьям по затертым ручкам, смело пропускайте.
[h1] Not Recommended [/h1] After that overhaul or whatever update this game becoming worse and worse. There are no anything good from this game despite of the $10 bucks price tag, there are seem has more bug than previous patch. It takes me more than a minute to load the game, While on preference menu and adjusting things for some reason the UI still on the screen after I left the preference menu. Combat system is so bad there are no any single improvement from previous update. Tutorial only show with explanation text, it doesn't come with any guide pictures so players need to figured out themself. Questing, seems no any improvements from previous update still buggy, my problem with the quest accepting is after you take 1 quest you back to the main option instead of taking another quest so you don't need to go to quest accepting stand again for more quest Story is pretty decent not good or not bad, The art is good maybe the only good thing about this game is the art anything about this game is terrible The biggest downer about this game is corrupted save file after big/small update patches, this is so annoying when you wants for achievement hunting
[quote] [h1]前言[/h1] 《An Adventurer's Tale》是一款略微开放式的视觉小说 + RPG游戏。你需要扮演主人翁Garth,在这个开放世界里接受各种高难度任务获取赏金和经验,探索神秘且未知的领域,遇见性格各异的冒险家,与敌人战斗体验激动人心的时刻,并且在战斗结束后抱得美人归! [h1]游戏体验[/h1] [b][u]1️⃣游戏剧情:[/u][/b] 我们的英雄Garth离开他的故乡,格罗尼亚王国首都之后,在一个小乡村里漫步,他正在寻找名声、荣耀和他下一次的偶遇。然后,在加拉西亚边远的小地方,他发现了一种东西,能满足他对冒险、认可以及还能抱得美人归的目标:A Lich King!这种物种属于千年一遇的物种,不仅生者对他感到害怕,就连死者也对他畏惧。就此为了自己的目标踏上了冒险之旅…… [b][u]2️⃣游戏玩法:[/u][/b] 游戏的玩法操作倒是非常的简单,仅仅需要鼠标就能让你遨游在这个开放的冒险世界里。游戏严重的缺乏新手指引,就是下一步我该干嘛这种,由于游戏不支持简体中文,再加上没有指引,无疑是对英语渣的玩家雪上加霜。在游戏里你可以通过接受任务,旅馆也就是自己恢复生命/魔法的地方,这里还可以接受赏金任务,通过完成任务获取赏金和经验,旅馆里面的任务基本都是不同的,任务难度较高的任务对应的赏金以及经验也会更多。 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1750112802]https://steamcommunity.com/sharedfiles/filedetails/?id=1750112802[/url] 赏金可以用于你在城镇里消费,比如购买消耗品、购买装备以及学习技能等。地图探险方面的话, 地图有个缺点就是不会显示当前玩家所在的地方,点击城镇周围的区域即可进入探险,探险可以直接寻找敌人进行战斗或者是探索这个地方的其他区域,运气不错的话不仅不会遇到敌人还会小有收获。除此之外,游戏在地图探险的时候还会有许多随机事件,完成了事件指不定你会获得什么未知财富。 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1750112731]https://steamcommunity.com/sharedfiles/filedetails/?id=1750112731[/url] 战斗方面中规中矩,传统RPG回合制战斗,操作界面非常的简介,普通攻击、使用物品、魔法攻击、逃跑。游戏内没有跳过战斗、没有自动战斗,总感觉非常的硬核。 [b][u]3️⃣游戏画风:[/u][/b] 游戏的整体画风偏向日式,人物立绘绘制的也是非常的精细,场景CG有种彩墨画的感觉,操作界面也是非常简洁的那种,清晰明了,但就是怪物的立绘绘制的有点粗陋,可能不好看才是真真正正的怪物吧…… [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1750112866]https://steamcommunity.com/sharedfiles/filedetails/?id=1750112866[/url] [h1]总结及推荐人群[/h1] [b]优点:[/b] ❤️ 优质的CG、人物立绘和场景CG ❤️ 丰富的开放RPG玩法 ❤️ 有免费的社保补丁,但是没有中文非常硬核 [b]缺点:[/b] 💔 不支持简体中文 💔 缺乏新手指引 💔 战斗希望加入跳过或者自动战斗 [b]推荐人群:[/b] [b]英语好的黄油爱好者,冲吧,我退下了[/b] [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [/quote]
Downloaded game and DLC, verified files, played game over 15 HOURS without seeing even 1 single booby much less any Adult Content. I feel I have been lied to. 33hrs, this game still no action. All major quests at dead end. This game has gotten boring.
Edit: Some of the old bugs are now gone, making way for x3 the amount of new bugs. I really want to play the game, but even entering the crystal caverns I get hit with multiple bugs. If it weren't too late I would have requested a refund. I really want to like this game, but man is it bugged to all hell. Most boss's crash the game, important quests like talking to travelers and such give errors, I cant even walk into the kraken's den without crashing the game. Oh Well.
[quote] https://steamcommunity.com/sharedfiles/filedetails/?id=1754488321 《An Adventurer's Tale》是一款主打遊戲性的有趣黃油,人設是屬於那種宅男們喜愛的類型。但是,可能在各方面都會有些讓玩家不滿意的地方,需要花些時間才可以愉快地遊玩。(˚Õ˚)ر [code]"The Adventurer's Story" is an interesting game that otaku loves. However, the game is not perfect enough and the players need to take some time to adapt some little mistakes of this game. [/code] [/quote] [quote] [b][table][tr] [th]遊戲類型[/th] [th]RPG+視覺小說遊戲[/th] [/tr] [tr] [th]遊戲語言[/th] [th]英文[/th] [/tr][/table][/b] [h1]劇本 (Story/Narrative)[/h1] 劍與魔法的世界,是宅男都喜歡的世界。而本作的故事就是在這樣的世界觀下展開。 故事開始就走了一個男主被青梅竹馬消除了記憶的懸疑,這樣的設定能讓玩家更有動力進行遊戲。本作的男主作為一個官二代,走上了冒險家的道路,在遊戲過程中各種下流的心理活動描寫讓人血脈噴張。 而本作的妹子們幾乎也都相當配合故事的發展,為作為主要賣點的成人要素增添了一份力。遊戲更有不同的女角路線,讓人可以自行選擇自己的老婆,真開心。 說到這裏,各位來自中國內地的玩家大佬不要忘記打免費的DLC補丁噢。在Google流覽器或檔案管理員中輸入: steam://install/1060520 即可。 [code]The game background is set in a world with swords and magic fantasy that otaku loves. The story of this work is unfolding under such a worldview. At the start of the tale, our hero’s childhood friend deleted the memory of our hero. This setting makes it possible to motivate the player to play this game and find out why this event happened. As a rich man, our heroes set out with a lot of "darkness" wish on the route of the adventurers. And then, between our heroes and the heroines, there are many "ecchi" events. This really attract players to follow the narrative by describing such events. The heroines of this game are almost always in line with the development of the story, adding a force to the adult elements as the main “selling point”. The game has different heroine endings, so players can choose their own lover as they want. Great! Oh! Please remember to install the mature DLC on the steam store! [/code] [h1]人設 - 角色個性以及畫風 (Arts and heroines)[/h1] 本作的妹子們,都充滿了不同的個性。除了老闆娘以外,其他妹子的人設走的幾乎都是萌+軟。但是在這種人設下,有不少例如幫怪物生蛋之類的凌辱劇情,射爆! https://steamcommunity.com/sharedfiles/filedetails/?id=1755651573 除此之外,本作畫家 - Tilt-Shift的畫風相當的贊,走的是類似於Sakura系列的畫風。有興趣的可以看一下畫家的P站還有deviantart連結。 pixiv: https://www.pixiv.net/member.php?id=3321029 deviantart: https://www.deviantart.com/azalanz 總體來說,人設是本作的一大亮點。遊戲裏面本身亦有畫廊系統可以重溫各種「讓人想和弟弟一起重溫的劇情」,算是不錯。 [code]In this game, the heroines have different and unique personalities. They are charming and I can say that their looks are full of “moe” + “sexy”. But, with the cute faces the heroines have, there are many insulting plots such as helping monsters hatch eggs! “Hentai” game lovers must love this game very much! In addition, the artist - Tilt-Shift's art style is quite praised, and it is similar to the Sakura series. If you are interested, you can look at the artist's pixiv and the deviantart link. pixiv: https://www.pixiv.net/member.php?id=3321029 deviantart: https://www.deviantart.com/azalanz [/code] [h1]玩法 (Gameplay)[/h1] 《An Adventurer's Tale》的玩法是任務驅動式的。 我們需要在酒館裡接任務,並以完成任務為目標來推進遊戲。有的任務和主線息息相關,在不知不覺之中,玩家就能推進主線劇情。 除了資源獲取和地圖探索之外,本作還有一些的戰鬥要素。本作走的是傳統的回合制戰鬥,節奏稍有些慢,但也可以接受。 逐步把地圖一步步探索開而給人的成就感是比較強烈的,作為一個黃油,有這樣的遊戲性已然不錯。 [code]The gameplay of "An Adventurer's Tale" is mission-based. We need to pick up the quest in the pub and advance the game with the goal of completing the quest. Some tasks are closely related to the main line. In addition to resource acquisition and map exploration, there are some combat elements in this game. This is a traditional turn-based battle with a slightly slower pace, but it is acceptable. To conclude, I can say that exploratory nature of the gameplay is quite well. Gradually exploring the map step by step and giving people a sense of accomplishment is relatively strong. As a butter, such gameplay is already good. [/code] [h1]不足 (Lacks)[/h1] 但是,遊戲可能過於執著在畫風以及看起來內容飽滿的探索性上,導致出現了一些不能忽視的問題。 [b]1) 新手引導上做得不好[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=1806324132 本作最大的不足就是新手引導的缺乏。遊戲一進來就是一堆選項的畫面,讓人一頭霧水。不過,只要跟著任務走總沒錯。因此,也不算什麼大問題,就是需要一些時間去磨合而已。 [b]2) 初期戰鬥節奏初期緩慢[/b] 另外,本作的戰鬥節奏有些稍慢。在每一輪的回合制戰鬥中,敵我雙方給對手傷害的血量太少,但同時雙方的血量也很多,導致回合巨多,嚴重影響遊戲節奏。 不過,戰鬥要素僅僅是本作諸多要素的一部分,如果玩家不介意的話也可以忍受。另外,後期雙方能力會隨著進度而急升,不管是你或是對方,死的速度會更加快。遊戲節奏自然就上升囉~ [code]However, the developer might be too focusing on the art and the exploratory nature of the gameplay, leading to some problems that cannot be ignored. [b]1) Lack of beginner guide [/b] The biggest shortcoming of this game is the lack of beginner guide. When you firstly enter the game there is a bunch of options suddenly pop-out in front of you without any explanation, which makes people confused. However, as long as you follow the mission, you are always correct. Therefore, it is not a big problem, it only takes some time for players to get used to it. [b]2) The combat rhythm is slow at the beginning[/b] Moreover, the combat rhythm of this game is somewhat slower. In each round of turn-based battles, the enemies and our controlled characters can only take a little damage to the opponents. But, at the same time the amount of HP on both sides is large, resulting in a large number of rounds and it seriously affecting the combat rhythm. However, the combat parts are only a small portion of this game, and can be tolerated if the player does not mind. In addition, the ability of both parties will rise sharply with the of the story. Whether you or the other party, the damage will be larger and the speed of death will be faster. The battle can end with a shorter period of time.[/code] [h1]總結 (Conclusion)[/h1] 總體來說,《An Adventurer's Tale》的賣點主要體現在那個精美的畫風以及豐富的任務系統。雖然玩家在遊戲初期會有些混亂,可能會對緩慢的戰鬥系統感到排斥,但當習慣之後就會對遊戲豐富的內容感到興趣,推薦給黃遊玩家。 [code]In general, the strengths of the "Adventurer's Story" are mainly shown on the "moe" art of the heroine and the story along with the mission system. Although players may be confused at the beginning of the game that they may be repelled by the slow combat system, they will be interested in the rich content of the game when they get used to it. I recommend this game to the “hentai” game lovers.[/code] [b][table] [tr] [th]遊戲性 (Gameplay)[/th] [th]劇情性 (Story)[/th] [th]藝術性 (Art)[/th] [th]操作性 (Control)[/th] [/tr] [tr] [th]6/10[/th] [th]7/10[/th] [th]7.5/10[/th] [th]5.5/10[/th] [/tr][/table] [/b] [h1]*評分標準會按照產品價格和遊戲類型而有所調整[/h1] [h1]*The scores will be adjusted according to game's price and type[/h1] [/quote] ------------------------------------------------------------------------- [quote] 歡迎鑒賞商談: contact@dogdw.com [url=https://store.steampowered.com/curator/34393646/] 狗頭の電玩客🐶[/url],想要關注的就關注,你的支援是我們推薦各類冷門遊戲的動力❤ 歡迎關注我們的推特:[url=https://twitter.com/DogGamerReview]狗頭の電玩客推特(@DogGamerReview)[/url]←點擊關注 歡迎加入我們Steam組:[url=https://steamcommunity.com/groups/dog_gamer]狗頭の電玩客Steam組[/url]←點擊加入,討論各類冷熱門遊戲[/quote]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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