
Ampguard is a rogue-like game with a unique combat system and nasty monsters. Combine your skills and use them in the best possible way to emerge victorious from the battle against the Yokai.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, German
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Liebe Studenten*innen aus Mittweida, Euer Projekt hat einige Bereiche die besser sein könnten, die Steuerung ist etwas gewöhnungsbedürftig, Doppelbelegung von Tasten ist nicht optimal und steigert schnell mein Frustrationslevel, alles im allen aber nicht schwer zu begreifen. Da ich davon ausgehe, dass das Euer erste Spiel ist, bin ich sehr begeistert und hoffe das ihr diesen Weg weiter beschreitet. Ich kann dieses Spiel jedem empfehlen !!!
⠀
I believe this would be an alright game, if the character didn't constantly move. I'd stop moving him and he'd start moving anyway. I would be fine with this if it didn't happen every single time he should stand still.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is a clunky mess, the controls clunky and terrible, the skills suck and also miss half the time when they look like direct hits the maps are made terribly and stuff like tress cover the screen making it impossible to see due to the view. hit boxes suck and enemies also get stuck... first boss got stuck somehow and I easily killed it because it could not move or attack. games just pure bad.
If the character moved with keystrokes instead of having to click where to move the game would become a lot more playible.
what I expected was fun conbat mechanics or a interesting story as you travel. what I got was bullet shooting mechanics worse then binding of the isaac without powerups and the game leaves me feeling after killing each enemy like "why am I still playing?"
Ein echt cooles Spiel, wenn auch noch mit ein paar Fehlern. Es macht super viel Spaß und hat einen dezenten Suchtfaktor, ich meine wo sind die letzen 4 Stunden hin ;). Respekt an alle Mitglieder der Beta-2022, geile Arbeit!
uWu
This game is decent for what it is. The game being given away for free is a good idea. I just felt like I was fighting the game for control over the player pawn. The play character animations are janky and the controls feel awkward.
bestes spiel der beta ngl
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.