
A first-person horror adventure. Uncover your past and survive the Algerian desert. Fear is your enemy; stay calm to not succumb to an illness threatening you and your loved one. Avoid darkness, hide from monsters and solve puzzles. Adventure Mode available for a less scary experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.9Kreviews | 78% | — | $3.9M |
| $29.99 | 1.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid entry in the Amnesia series that really delves into the world that earlier games hint at in a unique and engaging way! Realized I had not ever added a review after playing but it's really hard to go wrong with Frictional game titles as a horror fan and this is no exception. While I think the current strongest game in the Amnesia franchise is likely the Bunker (not super fair I suppose since I played this one shortly after that game as opposed to years before), this still has some classic creep factors and has a really well formulated story that in my opinion felt a bit more complete than the earlier The Dark Descent and A Machine for Pigs. Definitely recommend giving this story a run through and of course while you are at it may as well play all of the Amnesia series as well as the other titles from this developer!
Это не Amnesia, а продукт содержащий худшее что было в амнезии, то есть - побеги, стелс и напрягающие галюны в темноте, а темноты ♥♥♥♥♥ как ♥♥♥♥♥, в которой ♥♥♥ поможет сраный фонарь, который ♥♥♥♥♥ не светит и в придачу пол экрана закрывает. Вначале вроде-бы неплохо идёт сюжет и ты плывёшь по течению воспоминаний, первые локации довольно лёгкие и понятные, но когда ты проваливаешся в канализацию, начинаеться сущий АД. Вечно убегаешь или прячешься и попутно решашь задачи, которые и ♥♥♥♥♥ не нужны в таком количестве, ах да, забыл ещё напомнить, ЖИВОТ, он растёт не под дням или часам, а по локациям ♥♥♥♥♥, а в конце оказываеться что это был ёбаный ГУЛЬ, и из-за этого нас так распёрло. Как же заебал этот геймплей с животом, аж горит ♥♥♥♥, хочешь побежать - а ♥♥♥ тебе, хочешь по-быстренькому загадку решить - а ♥♥♥ тебе, в живот стучаться и просят выйти, под конец эта механика уже ♥♥♥♥♥♥♥. Насчёт врагов, скучные, однотипные, душные и тупые. Под конец больше дементоры заебали ( потому что только они и были на локациях ). Ничего нового геймлейного не привносят, всего лишь очередная преграда для выполнения задания. Загадки. Некоторые простые, а некоторые просто непонятные. Например как колонны или ёбаный кабель в конце, они не сложные, а просто непонятные. Возьму ситуацию с колоннами, я понимаю что их можно вращать и как, а вот какой стороной их поставить я не знаю, вроде-бы все подходят хорошо, а вроде и нет, Берём ещё одну ситуацию с кабелем, почему, нет не так, СХУЯЛИ я должен отломать ёбаный прутик, а не просто вытащить и переткнуть на другую сторону две части кабеля, это было так сложно сделать? Концовка. Концовка калл, если вы будете мне писать что их четыре, то я и так это знаю, но чтобы получить хорошую или нейтральную, нужно подушнить ( по другому ведь нельзя было сделать ), а если ты прошёл на хуёвую что и вероятно, перероходи заново с точки сохранения, потому что разрабы не смогли сделать то, что сделали ещё очень давно в Amnesia: The Dark Descent, а точнее сделать возможность выбора концовки методом загрузки на последнее сохранение. Вывод. Игра говно и своих нервов, времени, денег не стоит.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.4Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | 208ratings | 68% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Assez mitigé sur l'évaluation , le concept est pas mal mais le scénario centré sur l actrice avec son enfant gâche 1 peu le jeu , on aurait pu s'en passer et développer 1 peu plus la part d ombre du jeu . Le gameplay est assez simple , le jeu est rapide même en farfouillant . En résumé 1 peu déçu de cet opus d amnesia comparé aux autres dû aux séquences qui ne servent pas a grand chose avec l'enfant , mais l'idée était bonne .
I really wanted to like this game, but it gave me a very subjective ick. A central theme of Rebirth is pregnancy/fertility, and the POV character is driven primarily by romantic and maternal motivations. It’s like a culmination of everything that women characters are so often reduced to. I couldn’t get through the game, so maybe they critically examine these sexist stereotypes at some point later on. But I was too frustrated to wait around and find out. But aside from that personal annoyance, the atmosphere was good and the story was intriguing. So if you’re not put off by the above, then you may still enjoy it.
interesting story but pretty bad storytelling
el juego es bueno, pero es una ida de olla seria, jajaja, dura 8-9 horas, solo le falta algun enemigo mas, y armas, hubiese sido mas largo, y con sus rompecabezas, hubiese sido un 10.
visually stunning, but thats about it like someone else said, it has the soul of a machine for pigs
неедооцененый шедевр очень страшно когда монстр на локации ставлю 9/10 потому что есть непонятные моменты
5/5! best amnesia!
Amnesia: Rebirth is an enjoyable story-driven horror game, but ultimately a disappointing Amnesia sequel (in comparison to The Dark Descent or The Bunker). If anything it's closer to A Machine for Pigs in spirit, very focused on its narrative to the detriment of the scares, puzzles and survival horror elements. The visuals are a nice step-up from the previous two entries, and yes there is a welcome return of the inventory system and limited resources (matches & lantern oil). Unfortunately I think the ghouls in this game are the least interesting monster design of the series and the encounters are pretty weak. Also, without spoiling it, the way the fear mechanic is designed trivializes the few persistent enemies you face too. I actively disliked it. The games best moments happen in some of the earlier locations in Algeria (in particular the Fort) but sadly we spend way too much time in the Otherworld in the back half of the game, where the gameplay suffers in my opinion (mostly in service of the story). I'd still just about recommend it since there is a lot of important lore here and a decent story too. 6/10
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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