
Deploy unique and powerful unmanned military turrets and stop the advancing enemy convoys!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
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I bought it because it was on sale. However, it was quite worth the money, lots upgrades here and there but eventually you will run out of things to upgrade, 1 hour into the game and I've gotten nearly 2 turrets maxed out. If only there was a way to further customise the turrets that would be amazing. Aside from the that I don't really like the limited camera view, its tacky, and inconvenience. Graphics it's alright, but could be better, but you pay for what you get so I can't really complain much. Other than that, it's pretty fun game in general, arcade wise. 7/10 Would recommend to anyone want to try random new things out.
Thoroughly absorbed for the first hour or so while I learned the ropes, but then generous upgrades make the game a bit too easy even on the hardcore level - I got to level 57 hardcore without losing a life on the second desert, but then became bored and exited out. The basis of a good game is there but I think there is a need for some serious re-balancing. So not really a plus or minus at this stage - a "neutral".
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経路上に遅滞と手数と範囲攻撃からなるキルゾーンを用意する普通なTD 相手は戦車などだが攻撃はしてこないのでやる事はひたすらタワーをアップグレードするのみ 30ウェーブ毎のボスウェーブではガンダムより硬いんじゃねえかってトラックがやってくる 航空支援系の所謂ボムはこの時のために取っておいた方が良いかもしれない マッププレイ後に(ゲームオーバーでもよい)進行度に応じてキャッシュが入り、 タレットや支援の基本性能の向上をすることが出来るので比較的TD初心者にもやさしい作り
조금 조잡하나 게임은 나쁘지않다 1인칭을 보여주는 영상이잇길래 타워디펜스에 FPS를 섞은건가 햇는데 그냥 순수 타워디펜스게임이다 터렛을깔고 터렛을 업그레이드하고 가끔 마법도 써주고 터렛도 기본 10개 말고도 변형된 터렛으로 교체할수도잇고 게임내에서 말고도 메뉴에서 기본적으로 성능자체를 업그레이드 할수도있다 또한 게임내에서도 터렛은 많이공격하면 lv이오르는데 이것도 성능의 향상이잇는듯한데 초반 타워를 까는데 부담없게하는요인중하나 다만 단점이라면 이게임에서 신경써야할 적의 종류는 경장갑/공중/중장갑인데 게임내에선 어떤놈이 경장갑을잘잡는지 중장갑을 잘잡는지 공중을 잘잡는지 터렛의 정보를 보기 힘들어서 알수가없엇음 anti -air라고 써잇어서 대공포인가 햇더니 대공도 갈아버리긴하지만 지상도 갈아버리고잇더라.. 가장비싼게 성능이 좋을까하고 사봣지만 별로 좋지도않앗던게... 실망이였다 또한 화질이 좀안좋고 글씨가 작아 글씨읽는데 불편함
对得起这个价格。 目前感受: +第一人称视角很不错 +每个炮塔独立的策略(最近、第一个、最后一个)。希望更加细分,比如增加“HP最多,HP最少,最坚固/装甲最厚,最脆弱/装甲最薄以及攻击加成最多和空中/地面目标的区分选项。UI可以做成环形菜单选择的模式。 +能够带出每一局战场的经济和养成系统。打不过可以刷等级,升级炮塔继续打。休闲玩家狂喜。(至少不会卡关了)(虽然难度本来就不高) +过得去的炮塔模型 —粗糙的关卡设计和地图 目前就体验到这么多。另外,炮塔模型再优化优化,运动部件和装填部件再给它做出来,然后弄一个能够手动操控的FPS模式,敌人弄一些僵尸/怪兽/外星人/虫子什么的,更加完美..... 总体推荐。
bad, it becomes repetativer after 30 waves, too many achivements that arent even real keep popping uop on my screen, graphics are horrible, not worth five dollars of MY MONEY. i have the sneeking suspiction that this game was copied from a moble game.
Best Game Ever
Hello if you modernator see my comment I will say hello I came from your game stickman blood strike I love it I want you to play this game
Zatím to vypadá Dobře, hraní je nenáročné ,ovládání dobré
敵進路に砲台を設置していかに突破されないように防衛網を構築するか、というシンプルなタワーディフェンス。 プレイ中の砲台や各種ボーナス(取得資金上昇など特殊効果)の強化はもちろんですが、ステージ終了ごとにプレイヤー経験値や資金が獲得でき、それらを利用して砲台の新規開放、基礎能力や支援攻撃の強化などができます。 全8ステージと少ないように感じますが、新砲台や強化をしてから記録更新を狙ってプレイする楽しみがあります。 タワーディフェンスにありがちな、一通り防衛網を構築すると終了まで暇になってしまった場合も、砲台目線のカメラに切り替えられたりなど飽きさせない工夫もいい。 ライフ制で5ウェーブごとに回復チャンスがあり、うまくさばけばライフ100(雑魚であれば1~3ダメージ)というぶっ飛んだ数値を出せます。 ただし、1ウェーブで一定(敵10体程度?)以上の突破を許すとライフ関係なしに進行不能になるバグがあるっぽいので注意。
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