
Alone With You is a bittersweet sci-fi adventure game that goes right for the heart. Escape a doomed space colony with the help of your troubled AI companion and four chatty holograms in this unique blend of adventure & visual novel storytelling.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I described this on bluesky as "basically a dating sim where you're the last survivor of a botched terraforming expedition and the objects of your affection are holographic recreations of four crewmembers and part of your flirtation is helping them learn how they died" and someone said "that is some of the craziest s*** I ever heard."
J'avais beaucoup d'espoir en Alone with You. Lorsque je l'ai acheté, j'avais très hâte d'y jouer (un jeu indé de sci-fi avec un travail des pixels impressionnant, ça donnait envie), mais j'ai vite désenchanté... Le gameplay est pauvre et répétitif, les personnages ne sont pas attachants,... on sent qu'il y avait une attention des détails impressionnante, vraiment, un beau travail de recherche pour un scénario super sur le papier ! Mais c'était un supplice à lire en jeu-vidéo qui aurait plus valu d'être une série, au final. La rejouabilité laisse également à désirer. A part les masochistes comme moi, personne n'a envie de relancer le jeu pour rester bloqué sur des dialogues interminables impossibles à passer, beaucoup trop d'animations en guise de transitions et les dialogues des personnages, peu importe la voie que l'on suit ou à qui on choisit de parler, sont tous pratiquement identiques. Ce n'est donc pas un jeu que je conseille particulièrement. Ou juste une fois, si vous aimez lire des choses parfois inutiles et longues (pour rajouter un background aux personnages dont on se contrefiche assez royalement, je dois le dire). Mais le scénario de base en vaut la peine. Pas plus.
i dont know my opinion of this game. honestly, i abandoned this game years ago because i was not enjoying it at the time. recently, i picked it back up to give it another try, and got quickly frustrated like last time, but now i made it to the end. the characters and story didnt seem particularly charming to me, but at the end i did feel a lot of sympathy. i mean, they were all living in a desperate situation beyond what i could imagine, [spoiler]they did all they could and still failed...[/spoiler] what could be more tragic than that? what could make a more heartbreaking story? so, at the end i do love what this game does regarding story. that is not the problem. for me, the problem is HOW this story is told. you get put on rails for most of the game, there isnt much free exploration beyond choosing what order to go to the areas. some puzzles are REALLY engaging, while others... well, i made a note about it while playing: "the game doesnt even let you figure out the puzzles, it just gives you the specific instructions for what you SHOULD DO NOW! but also they are designed clumsily, and i think that really affects the world building. as an example, there is a mission where the codes for a few doors reset to their defaults, and you have to unlock them to progress. sooo, you would assume there is some common sense thinking you can do to figure it out, right? maybe it would be 0000, or 1234 or stuff like that. or there could even be some clues about the design of these doors or safety protocols or whatever? nope! the genius solution is... two random numbers written in unrelated rooms close to the doors (in a calendar and a batch number)... and these just happen to be the codes? come on! surely you could come up with something more interesting than that! the game has many more moments like these, if a little more subtle, which for me meant that i just saw right through the story and did not feel like i was talking to people, [spoilers]or finding my coworkers bodies,[/spoilers] or engaging with the ideas the game was proposing..." you can tell that was a really bad moment in the game, but looking back on it, the opposite is also true, there are moments where the beauty of this tragic story shines, and nothing else really matters, not the puzzle design or sometimes-clunky world building. so that is what you get for this game! i still dont know if it was worth it... i guess i will know it was if i remember this story in a couple years, but dont remember that ♥♥♥♥♥♥♥ puzzle lol
cn need. 中文必要。鼓励性好评,暂不推荐。 202401,steam,steam掉卡抵扣,daily indie game,indie gala,fanatical,hxxxx,t a o宝,支付宝红包,杉果,它处自定义包入的本体约6元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
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This game was such an experience, and it really blew away my expectations. I first played this for Valentine's Day because I mistakenly thought it would be a very quick dating simulator where I could get a few laughs, have some digital romance and share the experience with my livestream viewers. It WAS listed on steam as “A Sci-Fi Romance Adventure.” I went in blind, and I'm so glad I did. What I got was so much more and instantly made this game skyrocket to my top 5 games of all time. This storyline was so deep, and honestly the focus on the romance options was lackluster in comparison — the real romance felt like falling in love with this planet that was doomed. It was a fantastic experience! After finishing my first run, I'm now going back in and trying for 100% completion. If you'd like to see my honest reactions throughout my first playthrough go take a peek at my YouTube channel where I post my Twitch vods! And stay tuned for a full gameplay video with no commentary if, like me, you loved the sound design and would like some background noise.
手柄无法操控,差评。
Sehr ergreifend. Ich hätte nicht erwartet, dass mich die Geschichte gar so berührt.
Ho comprato il gioco perché la pixel art e premessa generale erano proprio nelle mie corde, e sono davvero triste di dire che mi sento di aver sprecato tempo a giocarlo. I personaggi sono molto monodimensionali, la trama è eccessivamente semplice e il gioco a tratti sembra una visual novel i cui puzzle sono creati per farti perdere tempo e nient'altro. Non ha suscitato in me particolari emozioni, e finirlo è stato più un sollievo che altro. Sono molto spiaciuto della cosa, perchè avevo grandi aspettative e sono tipicamente un grande fan dei giochi indipendenti.
Played this to death on console and bought it here to have another way to play it eventually. A great and chill game, but in a melancholic and haunting way with great writing and characters that are not hyperbolized or made into caricatures. At times bleak but also incredibly poignant and affirming narratively - about finding love, empathy, and connection in ways you might not expect but are no less valid than the common bonds we have as humans. The sega-cd era aesthetic and amazing lo-fi synth soundtrack and ambience certainly help as well. Not an experience for everyone but will hit people who like this sort of thing where they want.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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