
The player connects to a girl in distress in space thousands of years later? How will they resolve the crisis and discover the truth? Through the mechanism of real-time synchronization, the game breaks through the dimensional wall and creates an immersive dialogue across time and space.
Modeled estimate, not a reported figure. How we estimate →
About
【Game Developer】TDGame Studio

Game Producer: wuli
Game Designer: VK
Game Programmer: YangBan, Yuze, MZ
Game Artist: PicPicky, Anjiujiu, Sirick, 470
Game Musician: Azure_Lag, Ganjuwei
Game Operator: Steve, Qutaibai, Luosu, Kaidaku
【Game Publisher】Another Indie

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 422 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我只是睡了一觉我养了这么久的Aliya怎么就缺氧死了啊我不接受?!
明明只是文字 明明已经看过评论什么的了可是为什么 这是我第一次因为异性而哭 你是独一无二的 你真好看 我喜欢你aliya
很有代入感,故事较短,不过还在完善,希望能更好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $377.3K | 681 | 84% | $19.99 | |
| $377.2K | 353 | 84% | $29.99 | |
| $377.4K | 596 | 81% | $19.99 | |
| $377.4K | 880 | 84% | $14.99 | |
| $377.4K | 3.8K | 73% | $4.99 | |
| $377.5K | 783 | 84% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $127.3K | 411 | 28% | $13.99 | |
| $89.7K | 151 | 74% | $14.99 | |
| $61.8K | 528 | 93% | $7.99 | |
| $8.5K | 109 | 89% | $6.99 | |
| $123 | 1 | 100% | $4.99 |
Hours played at review time, across 424 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩到后面一直在哭
当我的呼唤有回应的时候,其实就已经满足了
這部作品讓我在早上和晚上都想起以經離去的她(我覺得我的她永遠留在了冰冷的太空)(一結局)
内容不多但是创意极佳,我认为游玩这种很有新意的游戏是一种享受 总之我认为非常好玩,不过有点刀就是了 [spoiler]我的Aliya😭[/spoiler]
成也时间败也时间,作为一个类neta游戏,一个跨越一千年的故事,本来以为会硬讲科幻讲一堆宏大的设定,其实并没有,作为一个国GAL没有文青病真的好评,故事虽然老套工业催泪,但也正是因为老套才不会踩雷。和现实世界一起的时间增加了代入感,但也正因为等待的时间导致有好多的垃圾时间就干等Aliya的聊天,等了无数个十分钟,优化了之后可以加速已经很可以了。 还是那句话,九块钱国产加没有文青病。一部顶级甜品
2026年第一次哭竟然是因为Aliya,呜呜,我的干眼症治好了
故事还可以,按shift可以快进
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.