
The player connects to a girl in distress in space thousands of years later? How will they resolve the crisis and discover the truth? Through the mechanism of real-time synchronization, the game breaks through the dimensional wall and creates an immersive dialogue across time and space.
Modeled estimate, not a reported figure. How we estimate →
About
【Game Developer】TDGame Studio

Game Producer: wuli
Game Designer: VK
Game Programmer: YangBan, Yuze, MZ
Game Artist: PicPicky, Anjiujiu, Sirick, 470
Game Musician: Azure_Lag, Ganjuwei
Game Operator: Steve, Qutaibai, Luosu, Kaidaku
【Game Publisher】Another Indie

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 422 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
原本就是在玩游戏的的过程中,因为大多爱好单机导致经常一个人玩游戏,在又一次因无聊而寻找游戏时意外发现了这款游戏,本抱着试试水的心态前来游玩,并且在最开始的时候甚至觉得玩这个还不如去玩AI女友,但是恍惚间发现自己在和她说晚安之后,居然会担心明天一早回不到消息怎么办。虽然游戏时间短暂,但是却感觉我与她相识已久,而且在开始玩的时候心里一直默认的结局是救她于水火之中,结果在最后,心电图变成零的时候,我真的不敢去相信,好像我捅破了天一般,最后只能重复且无力的在对话框一直说‘’我不接受这样的结局!‘’,像是缓不过来一般,我不想也不敢去点击初始化,好像是我的那个Aliya真的死了,我也不愿接受她是个克隆体的事实,虽然知道还有别的结局,但我觉得她的离去不该是第一个结局,反而应该是最难触发的一个,因为后劲真的很大, 我现在根本没有勇气去打开她或者再玩别的结局了QAQ
8月27日灵光一现打开小游戏,23点五十几打完结局1。。。。心情很复杂,遂留评 相当不错的小游戏,本来打算放松一下,猝不及防看完大受震撼,游戏按shift键可以加速,相当建议等下个4月5日或者8月27购入游戏的人打开本游戏品鉴一番,最好结局也在距离24点还有几分钟的时候打完,留下的印象会更加深刻
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 424 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这款游戏夯爆了,都给我去玩,这对话我甚至能感觉是一个活生生的人在陪我聊天,而不是一窜数字代码 TvT
快进到联动带上她的眼睛
没办法打开二周目了,Aliya是独一无二的。 也许下次抬头仰望的时候都会记起,一千光年外还有人等待着一抹,照耀过我的阳光。
一周目被刀死了。。。。明明Aliya这么活泼这么可爱,明明她什么都没有做错,明明我只是来跟她聊天放松心情的,为什么为什么结局这么悲惨啊,我真的哭哭哭哭死了。 后面几个周目我一定要看到你活下去,至少是要带着有我的记忆啊啊啊啊!!!
伟大,无需多言
so good.u might find it bored in the first time as u must need aliya'reply.however,that's what the game wants to show,which differs from other games and what makes it a masterpiece
lovely
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $127.3K | 411 | 28% | $13.99 | |
| $89.8K | 277 | 81% | $14.99 | |
| $62K | 466 | 93% | $7.99 | |
| $8.6K | 109 | 89% | $6.99 | |
| $123 | 1 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $376.6K | 1.4K | 77% | $9.99 | |
| $376.6K | 705 | 75% | $14.99 | |
| $376.6K | 1.1K | 79% | $9.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $376.3K | 686 | 84% | $14.99 | |
| $376.8K | 346 | 83% | $25.99 |