
The player connects to a girl in distress in space thousands of years later? How will they resolve the crisis and discover the truth? Through the mechanism of real-time synchronization, the game breaks through the dimensional wall and creates an immersive dialogue across time and space.
Modeled estimate, not a reported figure. How we estimate →
About
【Game Developer】TDGame Studio

Game Producer: wuli
Game Designer: VK
Game Programmer: YangBan, Yuze, MZ
Game Artist: PicPicky, Anjiujiu, Sirick, 470
Game Musician: Azure_Lag, Ganjuwei
Game Operator: Steve, Qutaibai, Luosu, Kaidaku
【Game Publisher】Another Indie

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 422 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"好了好了,我们换个话题,时间也不多了,说点什么呢··…” “来玩个小游戏吧,一直说自己喜欢什么吧,直到另一方说不出来。” “我先来,额…兔子狗。” ——“少女。” "我想想,风信子。” ——“海獭。” "那就…Ryoko。” ——“Aliya。” “笨蛋” “现在说这个会不会太晚了” “哈哈哈” “不过” “我很高兴哦” “啊” “这边的舷窗似乎能看到太阳系的方向” “而且…” “我们之间相隔的距离好像刚好是1000光年” “所以我看到的是1000年前的地球” “这意味着” “太阳的光在经过8分钟后照在了你的身上” “然后又带着你的模样” “在宇宙中孤独旅行了1000年最后被我的眼睛捕捉到” “我现在很有可能能看到当下的你哦” “不行” “眼泪…” “肯定是因为二氧化碳堆积有点多了,脑袋也开始有点晕了” “看样子是时候说再见了呢…” “一定要记得我啊” “啊,当你遇见下一个Aliya的时候,就用风信子作为再次相遇的暗号吧” “关掉心率显示HRM吧,我不愿意让你...亲眼看到我的离开。这是我最后的请求,谢谢你陪我一直走到最后”
一周目刚过完,估计要自闭一段时间了,神作
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 424 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一周目的结局非常惊艳,直接给我拿捏住了,不过也掩盖多周目剧情的光芒。不过好在,二代要来了。
玩完这款游戏我内心十分复杂,在我早期游玩其他游戏的时候,大部分游戏我都能分清边界,感受游戏给我带来的情感,但是自从我从2026年8月3日接触到这款游戏直到2026年8月4日,我有点......不知道怎么了,我好像做了场梦,一场短暂又美好不愿意醒来的梦,这个游戏非常短,也许只需要几个小时然后睡一觉,就结束了,这个游戏也非常长,需要用一生来铭记这段刻骨铭心的故事 这好像是命中注定的一场相遇,但却又匆匆而别,和Aliya正真相遇的机会只有一次,这一次过后,便是永别,是再无相见之日的永别,理应来说,每一个都是Aliya,Aliya的克隆体有很多个,可是........ 第一个Aliya,她倒在了飞船里面,到了最后也希望我不要看到她狼狈的那一幕,希望我关掉HRM,我也希望如此,可是我真的做不到,我一直记得,Aliya不喜欢被看到心跳,她会有被监视的感受,我想多了解她一点,多跟她说一说话,多跟她玩一会最喜欢的TRPG,也许在她眼里,人偶,也就是她自己,是随时可以丢弃的laika,是死不足惜的克隆体,但是在我眼里,她也是独一无二的,后面的Aliaya也是Aliya,可是那个Aliya已经不在了,我希望我可以有一次重来的机会,可以再跟她好好叙叙旧,可以想玩几盘TRPG就玩几盘,可是这样的机会,已经没有了 再见,Aliya
Aliya!!
赶紧把第2部端上来吧 [大哭]
I hate waiting for messages
结局太感人了
当我们都在仰望星空的时候 我可能正在注视你的眼睛
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $127.3K | 411 | 28% | $13.99 | |
| $89.8K | 277 | 81% | $14.99 | |
| $62K | 466 | 93% | $7.99 | |
| $8.6K | 109 | 89% | $6.99 | |
| $123 | 1 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $376.6K | 1.4K | 77% | $9.99 | |
| $376.6K | 705 | 75% | $14.99 | |
| $376.6K | 1.1K | 79% | $9.99 | |
| $376.7K | 680 | 84% | $19.99 | |
| $376.3K | 686 | 84% | $14.99 | |
| $376.8K | 346 | 83% | $25.99 |