
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 3 → 9.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 18.9Kreviews | 88% | — | $17.6M |
| $13.99−65% | 9.1Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1090 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нормас, два раза прошёл
Like xcom, but with a WAY better atmosphere!
It's a good game without a doubt. It's just too bad the devs wan't to hold your ♥♥♥♥ halfway through the game. Hafto keep those pessent console players somehow. Game could use some more freedom in doing missions. Halfway through the game, it's still forceing you to place turrets at specific spots instead of letting the player chose themselves. Missions is the meat and potato in these kinds of games. They are good, and huge, with lots of areas to discover. But the missions objectives are linear, you can't really miss them. Some secondary objectives might tell you to backtrack if you wish, but it's mostly to pick up some crates, maybe save a few hostages. Very easy to accomplish. Alien Dark Descent can be scary at times when alien aggression is high and there are aliens patrolling everywhere, and your just watching the proximity detector, 2, no 3, oh 4, xenomorphs, ♥♥♥♥. There in the walls!! I recommend useing the classic motion tracker for atmospheric effect and not the wallhack motion tracker. Best parts are during onslaught, and you expect them to come from 1 entrance, but the basterds are smart, they split up into groups and attack from two entrances and you freak out because there is 8 Xenos just swarming into the room. Expect this game to keep your adrenaline pumping! I definately recomend this game if your a squad-shooter enjoyer. I hope they make a sequal. This game with a update Ai, and more dangerous Xenomorphs would be a banger.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 695.8/day in the week to Jul 16 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese*languages with full audio support
| $11.99−70% |
| 3.5Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игруха как будто сериал посмотрел и сюжет и атмосфера, советую!
Solid game with clear XCOM heritage and great atmosphere. Easy recommend if you like XCOM style games.
小队操控有点便秘,美术很不错,剧情狗都不看。作为粉丝向作品值得推荐。
Super klimat, nie tylko dla fanów Obcego.
Polecam wszystkim fanom taktycznych skradanek w rzucie izometrycznym. Mroczny klimat Obcego robi w tej grze robotę.
I am a huge fan of the Aliens franchise. There are few fantasy universes that I feel more drawn to. I am also a huge fan of Real Time Tactics games such as the Commandos franchise, Shadow Tactics, etc. This game is the beautiful intersection of those two things and it is wonderful. Pros: The sound is exquisite. The graphics look just like you'd want a god POV in the Aliens universe to look. The gameplay is fun. They say it's an extremely difficult game, and although it's definitely got some difficulty to it but I wouldn't put it out there as the dark souls of RTT games. I love that you can upgrade your soldiers. The idea of deploying and swapping out soldiers feels unique and novel. I love that you have more than just "easy medium hard" for difficulty settings. Cons: I have had 2 glitches forcing me to load a previous save, one glitch ruined an hour of my gameplay. I think a little more love should have been given to the models, some of the soldiers look super... not human? I dunno. Mainly just the females. Sound fatigue is a common occurrence, hearing the same 3 audio clips for any given action makes the marines sounds get on my nerves, especially all the idle sounds but specifically the "They're coming right for us" sound is used OFTEN when a xenomorph was somewhere within the tracker even when across the map and it's standing still. I wish there was an option to get rid of those sounds instead of the confirmation of orders sounds (Yes sir! Moving up! etc). It's a flawed game, but it falls neatly into a spot in my heart, the mix of Aliens and RTT is something I never knew I needed in my life but holy crap it makes me happy just to think about and start playing.
Игра довольно крутая и атмосферная. НО разработчики почему-то до ужаса боятся сохранений. сейв требует расходника(которого мало), подходящую комнату которых тоже мало и они часто довольно далеко от сюжетных сцен и при этом каждый раз при загрузке сохранения игра пододвигает маркер тревоги вперёд и спавнит из воздуха противников рядом. Всё бы ничего, но это игра на Unreal и может вылететь в важный момент от чего угодно. При этом игра не сложная и даже маленькая просто местами перегибает. было очень весело получить 3 раза ивент на речь перед 11 миссией из 12, когда там таймер на 5 дней.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.6K | 141 | 63% | $34.99 | |
| $59.1K | 166 | 43% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $17.7M | 35.8K | 94% | $19.99 | |
| $17.4M | 26.1K | 88% | $29.99 |