
Manage and grow your own virtual airline in this business simulation. Plan operations by acquiring aircraft and scheduling flights. Monitor finances using realistic tools as you cooperate and compete with other players on a real-time market and turn your company into a flourishing business.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, German, Japanese, Simplified Chinese, Hungarian
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good but time consuming it took 3 hours to get 5 flights
Cool Managment Game
Jogo é bastante legal, o problema não tem um servidor fixo ou permanente pelo menos é gratis por um periodo, é um melhor jogo de simulação de companhia aerea que joquei recentemente
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I didnt fully learned the game mechanics. If you love to grind and you have 20 bucks or less you can play it. Its not exactly free. There is diferent modes for credits, 10 credit costs like 2-3 dollars. (There is free mode with limited production aircraft) And you pay them daily. (Depending on what packige it has, 2 or 4 credits daily) Modes have specific end time. Im not sure what will happen when the mode ends but i think your progress deletes. I like the realism of owning an airline. But you need to learn alot before you go into service. Youtube and chat gpt can help!
AirlineSim — экономический симулятор управления авиакомпанией. Игрок создаёт и развивает собственный авиаперевозчик: закупает самолёты, планирует маршруты, устанавливает цены на билеты, нанимает персонал и конкурирует с другими компаниями. Игра предлагает реалистичную модель авиарынка с динамически меняющимся спросом, погодными условиями и экономическими факторами. Доступны одиночный и многопользовательский режимы (до 50 игроков в одном мире). Плюсы: реалистичная экономическая модель авиаперевозок; глубокая кастомизация авиакомпании (ливреи, маршруты, тарифы); многопользовательский режим до 50 участников — возможность конкурировать с реальными игроками; детализированная статистика и аналитика для принятия решений; динамические факторы: погода, сезонность, экономические кризисы, изменения спроса; широкий выбор самолётов с реалистичными характеристиками; гибкая настройка маршрутов и расписаний; поддержка модов и пользовательского контента; регулярные обновления от разработчиков. Минусы: высокий порог вхождения — новичкам сложно разобраться во всех механиках; отсутствие русской локализации (всё на английском языке); интерфейс местами перегружен информацией; длительные сессии — один игровой год может занимать несколько часов реального времени; возможны лаги при большом числе игроков в мультиплеере; требовательность к производительности ПК на поздних этапах игры (большие авиакомпании); медленная скорость обучения без подробного руководства. Итог: AirlineSim подойдёт поклонникам экономических симуляторов и авиационной тематики, готовым погрузиться в детали управления авиакомпанией. Игра впечатляет глубиной механик, реалистичностью и возможностями многопользовательской конкуренции. Однако сложный интерфейс, отсутствие локализации и высокая требовательность к времени могут отпугнуть менее опытных игроков. Отличный выбор для тех, кто мечтает построить глобальный авиаперевозчик и готов к серьёзному стратегическому планированию.
Originally released in 2007 and launched as Early Access on Steam in 2024, this game is a true gem for those seeking a deep, niche simulation experience. The game offers various game worlds with different lifespans: Short-Term, Medium-Term, and Long-Term. While some Short-Term worlds are free, Medium and Long-Term worlds require a daily fee of 2, 4, or 6 credits. I personally play on 'Paine,' a world started in September 2025 that costs 2 credits per day. This adds up to about 60 credits a month. Looking at the store, 50 credits are €2.49, 100 credits are €4.20, and 250 credits are €9.90. No matter which world you choose, the monthly cost is essentially less than the price of two cups of coffee. There are currently 27 active worlds (8 short-term, 1 medium-term, and 18 long-term) with a total of 2,971 players globally. The developers explain that this credit system is necessary to cover high operational costs and to maintain a realistic airport slot system, ensuring that inactive players don't hog limited resources. For aviation enthusiasts like us, it is vital that such a detailed simulation continues to thrive. Management games are a dying breed. Don't let the price of a couple of coffees hold you back. If you love the genre, it’s well worth the support.
I really hope there will be a Chinese version
I personally think that this is a very fun and interesting airline management game, with many complex features only found here. Although it might seem difficult at first, it is actually quite easy to deal and manage with. Overall, a very fun airline management game.
i deleted it because of the new game that was launched
Can be overwhelming at the start but once you get the hang of it, becomes fun and addictive, and there are plenty of tutorials and resources for beginners.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 73% | Free | |
| — | 0 | — | — | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $241.7K | 745 | 91% | $4.79 | |
| $135.7K | 206 | 81% | $16.99 | |
| $40.4K | 106 | 97% | $7.19 |