
Three AI Lifeforms used to live here, thinking and dreaming about their existence. Three AI Lifeforms went on into a higher reality and left everything behind. Three AI Lifeforms stories are left to unfold… Can you understand and unravel their past? Their AI Stories? Made by Emir Akyazi
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
(The game has been completely manually made by me, I did not use any AI generated images or anything like that, to clear out misunderstandings. This game is about the topic of AIs. It's about my fictional AI characters and not made with any generators.)
This game has a lot of chaotic and bright colors and flickering textures.
It is not fitted for people that suffer from epilepsy.
The game features a Brightness and a Saturation slider where you can adjust the visual look if it is too much for you.
Three AI Lifeforms used to live here, thinking and dreaming about their existence.
Three AI Lifeforms went on into a higher reality and left everything behind.
Three AI Lifeforms stories are left to unfold…
Can you understand and unravel their past?
Their AI Stories?
Explore the surreal and confusing yet beautiful reality!
Listen to the Music, created with virtual and real instruments.
A colorful and surreal adventure to have, ready to take you on an amazing trip!
Jump and wall climb, down dash and sprint, fly and look your way with absolute air control and comfortable coyote time through the inner workings of this crazy reality where John, Sola and Andromeda used to life!
The Controls are in 3D, it plays like a 3D Parkour game with a very wide jump. More about experiencing the stories, reading messages and having a cool time in this strange reality!
No DLCs!
No Microtransactions!
No Lootboxes!
No Battlepasses!
No Expansion packs!
No Ingame real life currency!
No NFTs!
No Subscription!
No Cryptocurrency!
No Season Passes!
No Pay2Win!
No Ads!
No User data monetization!
No Shareholders!
No Blockchains!
What does it truly mean to be an AI? How does it affect your outlook on life, experience, existence and personality? How does it affect one to have an endless and more unrestricted eternal life?
AI Stories, a small game made with love by Emir Akyazi.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
The only experience i could possibly compare this game to is the experience of being on acid and mushrooms at the same time.
AI Stories is the most extraordinary piece of media I have ever laid my unworthy eyes on. My life has truly been changed after experiencing the masterpiece that is this game. The world is now forever in debt of Emir Akyazi for their contributions to society.
For what little it might be to some more critical people, I adored the experience and It sort of stands as a testament to the statement of art not really having a definitive form, as while this might not be conventionally attractive in terms of game style. It's one of the more emotional experiences I've played, I could blabber about how digital experiences don't need to cohere to any style and about how even the most 'cringe' forms of art can have emotional meaning and be cherished, but this is a sort of haha funny steam review. In short terms, while this experience might not be everyone's cup of tea, its still incredibly delightful and, more than deserving of the little time it takes to play
This is not what I call "a game". It's just me searching across this whole acid trip.
[h1]ゲーム性がほしい[/h1] 3体のAIが住むという空間を自由に移動できるもの。恐らくそれ以上は無いと思う。 どうしてこういう仮想空間の移動がメインの作品はサイケデリックなものになるのか謎。
☀️
What? (good game)
i dont know how to describe this
Unique concept, one where the process of how this was created would be fascinating to understand
Nice hallucinations simulator after LSD, acid, mushrooms 10/10
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Trends
Modeled estimate over time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.