
AGNI is a runner game, help a mysterious cat to collect fragments through different landscapes and enjoy an endless mode for scoring!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, French
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok so... The game really nice, it looks really pretty, and the music is really nice too....But- It has a short "story" mode, which is just endless with an end goal, and an Endless mode where you can use items. Thats whats really sad about this game, because the story mode has only 3 levels, which are categorised into sub levels depending on difficulty. The levels are also randomly generated, so theres no one layout to go through again, and it does change how long the level is, depending on how far the Scroll is. It doesnt contain any story, despite its name, and has a variable difficulty, because the game can sometimes through you in a line of obstacles that cant be dealt with because of the jump cooldown or lenght. Basically easy has the least obstacles, normal more, and hard the most. But when easy throws 2 spikes in a row at you, you can die pretty quickly depending on how apart they are, because you can land on them before even landing the jump. Another thing is the flying spike, because it moves so quickly it can be hard to know when will it be when you come near. Also even if they are nice, there are only ever like 2 animations for movement- One being running, and the other one being rolling. But for example, running doesnt change depending on speed, so when you start, it feels really off, but as you go faster it makes more sense. Thats a bit sad to see, because it would be better if Agni changed the animation depending on how fast they were going. Overall i think the game has a lot of potential for a story, and more gameplay features, but as it is now, its something to try for like 30 minutes and then let go.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gato que pula e rola, e as vezes buga...é só isso o game.
cat
TRASH 0/10
its so good i dont even have to be here
I thought this would have been a cute cat game with an amazing art style. Well yes, it was but the game was just a boring endless runner game. Some of the spikes were almost impossible to jump over. Sometimes the game makes you jump over four times in a row and the jump animation is too long that you don't have time to jump when you land. It wasn't worth a play.
"AGNI" is a very mediocre 2.5D endless runner where, you guessed it, you run endlessly to the right. There's minor platforming elements, and a cat theme. The graphics, while very bad, are at least not pixelcrap, so that's something. What do you do in the game? Run endlessly to the right. Jump sometimes. Yes, that's it. Any simpler and it would be hard to describe as a game. Harder, I mean, because this really is bottom of the barrel stuff. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
[h1]"Yes, but..."[/h1] [h2]A short review of Agni[/h2] One thing to say: "It's too bad." Drawn in by the visual and audio art direction, as well as the game concept and design, which are promising, I got lost in the various bugs that prevented a full and complete experience. While I loved the simplicity and "classic" nature of the game—being a runner where you jump and avoid obstacles with increasing speed to heighten the difficulty—I was less convinced by the bugs, especially when getting stuck in the middle of the map with no way to free myself. There are several elements that could have been improved to elevate the gaming experience: the readability and navigation of the interfaces, the contrast of the cat in certain environments (a white cat with a very bright white background, sometimes visually confusing!), the occasional blurry motion, and the imprecise hitboxes of obstacles (even when you're not touching them... apparently you still are). Regarding that last point, a slight improvement in the 2D cat's jump, making it appear more "fluid" and "natural," would provide the player with better comfort when facing obstacles. That said, the rest of the cat's movements (running, rolling, puffed-up fur), along with the cat icons in the interfaces, are convincing, cute, and well-executed. Indeed, this cat is adorable, and the branding with its logo and art direction is appealing. But it's also important to mention that the game's concept is solid and has promising potential, especially with its two gameplay modes: it's the type of game you'd turn on for a quick session, only to end up playing for hours. This is precisely why I'm so disappointed—the playability doesn’t quite hold up, considering the hours I could have spent unlocking chapters, improving my score, and earning Steam achievements (if they existed), feeling challenged but not frustrated. Although, I still want to end on a positive note by acknowledging the effort put in by the production team. The game's approach is interesting. It’s free, and it’s worth checking out to form your own opinion and gain insights into video games. Plus, a special mention goes to the music, which beautifully complements the gameplay and fits perfectly with the visual art direction and concept.
Bear's Take: AGNI - where a mysterious cat embarks on a fragment-collecting adventure through varied landscapes, but does it have the claws to keep players hooked? Sip 'n' Savor: AGNI's soundtrack sets a mellow mood, but in a runner game, I was expecting a beat to match the pace. The art, however, is like honey for the eyes - sweet and satisfying. Milk Mustache Moment: While AGNI starts off on the right paw, with each level feeling like a stroll through the woods rather than a sprint, the lack of excitement left this bear feeling more drowsy than energized. Roar Factor: As a fan of runners and platformers, AGNI fell short of my expectations. It's like waiting for a bear to wake up from hibernation - a little too mundane for my taste. Bear's Bonus Honeycomb: Despite its shortcomings, AGNI's visuals are a treat for any bear's eyes. And if you're in the mood for a leisurely jog through the forest, it might just hit the spot. Final Paw-sition: AGNI is a scenic jog through the woods, but lacks the adrenaline kick needed to keep this bear on its toes. It's a runner that might leave you feeling more like strolling than sprinting. Rating: 🐻🍯🍯🍯 (3 out of 5)
Nettes Runner-Spiel mit etwas ungewöhnlicher Grafik. Im dritten Level besteht das Problem, dass man aufgrund des sehr hellen Hintergrundes die eigene Spielfigur teilweise nur sehr schlecht erkennen kann. Nice runner-game with special grafics. In the third level there is a problem, that you sometimes can´t see your runner because of the very bright background.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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