Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a short, mostly linear visual novel that takes place in just one room. It's an interesting story, like you'd see in some of the more artsy animes. From Japanese and American pop culture I've come to expect something dark and ironic to happen--which has grown old and tiresome, so I'm glad that didn't happen here. However, I did not find the "bad ending", so maybe I just missed it.
令人在遊玩過程中也不禁落淚。通關後,重新看向遊戲標題頓時感慨萬千。 遊戲內的美術也十分用心,想了解這個遊戲的特別之處,實際玩過一次是最好的選擇。 It makes people cry while playing. After completing the game, I looked at its title and was filled with emotion. The art in the game is also very thoughtful. The best way to understand what is special about this game is to play it once.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
총은 장식입니다.
주인공이 오랜 시간 벙커에서 남아있었던 이유는 누군가 꼭 살아있기를 바라는 마음으로 기다려왔던 것은 아닐까...
Better Narrative than Triple-A-produced games.
여운이 많이 남는 게임이네요 좋은 게임 만들어주셔서 감사합니다
그동안 감사하샜습니다. 중대장님, 충성.
An amazingly moving narrative game. It uses its visuals to help tell a compelling story about suffering and moving on. Truly beautiful.
펑펑 울면서 했습니다. 다른 엔딩도 어떻게든 찾아서 봤고... 그냥 대오열쇼였어요... 너무너무 잘 감상??했습니다 ㅋㅋㅋㅋ 너무좋아요 감사합니다 !!
간만에 보는 명작이에요 게임 제작사는 빨리 게임 더 만드세요 현기증나니까
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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