
Aftergreen is a top-down zombie horde-survival roguelite. Dash and shoot your way through converging swarms, level up mid-fight to pick game-changing upgrades, and route through shops, vaults and events on a branching map to the Horde King. One life per run. Fifteen tiers of difficulty.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.6M | 3.3K | 78% | $15.19 | |
| approximately $2.2M | 6.4K | 69% | $12.99 | |
| approximately $329.5K | 1.4K | 80% | $9.99 | |
| approximately $180.4K | 1.5K | 89% | $4.99 | |
| approximately $157K | 691 | 83% | $7.99 | |
| approximately $70.7K | 568 | 71% | $4.99 |