
Aeons of Rebirth is a short, strategic incremental journey about exploring planets and building the greatest space empires ever!
Modeled estimate, not a reported figure. How we estimate →
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About
Aeons of Rebirth is a short, unique incremental journey about exploring planets and building the greatest space empires ever.



Relaxing incremental progression,
13+ classes of planets with procedural appearance,
Civ-like tree of technologies to explore,
Short and sweet experience (~2.5hr playtime),
Chill ambient soundtrack, composed by SkinDecay.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very cool idle/incremental game, currently it feels a tad short for the 5 dollar price tag but it is still very enjoyable. The Dev said they would be adding a few things which is great news! Hopefully this will resolve some of the end game pacing issues and extend the game lenght a bit. Overall I think this is a great little indie game that is worth playing but would love to see it expanded upon,
nice and relaxing
Please undo the change that adds a minimum requirement for rebirths. It has created so many knock-on problems that dramatically lower the enjoyability of the game.
It's fun to figure out how the systems balance each other out. I liked experimenting with different builds.
was short but fun game, would love to see the infinite mode to not ramp the cost for exploration so extremely.
Really fun and engaging incremental game ^^
It's not Master of Orion as an incremental game, however it's really fun and good for the size of it. Bit pricey but so long as more content is added in the future it'll be worth it (if not cheap for its price maybe!). I'd like more content, some more endgame stuff that'd give the game a longer playtime. Also I'd like for Infinite Autobuy Mode to unlock earlier than it does, some of us have Carpal Tunnel or ganglion cysts in our hand and we want to play your game and also take it easy. Also idk if the devs are good enough at it yet but I'd love to see some kind of community interaction mechanics even if it's just something like the collective raids that Farmer Against Potatoes has with the Seasons, or something like Dyson Sphere Program's energy totaling where you can see the total progress the entire community has made.
A short and sweet game that doesn't outstay its welcome. As others have mentioned, the playtime is about 4 hours, unless you're going for 100% achievements, in which case, it might take a fair while. For the price, it definitely wasn't bad, although, again as others have mentioned, it would be really nice to be able to automate other aspects like dealing with sensor errors on routes... I'll acknowledge, though, it'd take about 10-20 minutes of the playtime. :P But yes, so long as you're aware you're paying for a short game, if you're an idle/incremental fan, you won't be disappointed.
4 hours spent. no regrets.
good
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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