
Jump, run, steal, fight, catch, and solve puzzles in this minimal-style adventure inspired by the golden age of the Japanese computer MSX!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Espectacular aventura, super sencillo, verás que hay que recoger cosas, matar bichos y salir lo que ves en una pantalla, no es ninguna aventura, ve un gameplay y si te gustan los juegos sencillos, saltar y disparar, te gustará. Tiene varios modos de dificultad, en los que cada pantalla se vuelve más complicada, y conseguir todos los logros tiene su cosilla, la verdad que entretiene eh, y es super barato, yo soy fan de SEEP, y tengo muchos de sus juegos porque a pesar de ser graficamente sencillos, ofrecen mucha diversión con muy poco. Encima está siempre por centimos, que no llega ni a un €, asi que no seas rata jo der. xD
Really nice, a "sibling game" of sorts to the earlier [b]Abduction Bit[/b] (which is even referenced at some point), with single-screen levels where specific conditions must be first met for an exit to open, be it removing all enemies, lighting torches, and so on. Each level has also got a Crystal Skull that can be in clear sight, behind some scenery, or needs some things done to appear. Just like in [b]Abduction[/b], enemies must be stunned and then touched, but it's easier here: just three hits of the trusty and fast whip no adventurer can go without. A fun extra mechanic has the whip being lit by fire, so it can be used to light torches or dispatch otherwise invulnerable ghosts. There are also stone heads that dispense useful bombs. The game is made up of level sets of increasing difficulty. Levels are nicely designed, with a good rising difficulty curve. One is clearly inspired by [b]Donkey Kong Jr.[/b] and there are probably other references I missed. It's also pretty pleasant to look at, with a limited palette but nicely chosen colors, and cute sprites; this time they modeled it after the MSX, fake loading screen included, and like other SEEP games you get a 4:3 aspect ratio and an optional CRT effect. It can be played in two, but there seem to be no changes to the levels to adapt to that; they are clearly designed with a single player in mind. That feature would have deserved to be better thought out, like even a dedicated set of levels. There are also a few situations that are based on throwing bombs with the right timing, but as they explode anyway sooner or later, it makes those passages annoying. For the game's small price, though, it's hard to go wrong.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really loved the baby levels! I got a bit frustrated towards the end though... Still, a cute little game. Well done, guys, well done! Some minor constructive criticism: - my biggest gripe: if I configure "jump" to "space" then the chapter selector doesn't work :( - if I wan't to quickly load my save but I accidentally click on chapter select, there's no way to go back until I select character and the game starts (after the cut scene) - there is no way to go to the setup page from chapter select: I need to exit the game and start over if I want to change something - if your game requires pixel perfect precision, the controls'd better be pixel perfect. It feels as if the character is on ice. (Ok, luckily the game doesn't require pixel perfect precision, but you know what I mean)
Did someone say Adventure? Did someone say danger? Did someone say treasure? Count me in! This game has it all, Adventure, danger & treasure. What more can you want? 8-bit soundtrack? It has that too!
Dios que es bueno el juego, estos de seep saben hacer juegos, el jeugo presenta buena curva de dificultad, lo malo es que no se nota bien ese cambio a la primera jugada. La actual generación no lograría entender el juego.
evde iki kişiyseniz ve kol varsa alın oynayın güzel birkaç saat geçirtiyor
Cheap price but not my type of game.
old school vibe.....NAILED IT
I love simple and fun platformers that pay homage to retro computer systems! PERFECT!!!
Эффект ностальгии по MSX1, гарантированный разработчиком, был получен на 100%! Игрется хорошо, покупкой не разочарован.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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