
Conquer layered dreams, battle the Abyssal Lord's minions, gather Dream Essence! In this roguelike action game, forge heroes in the Dream Sanctuary by collecting gear, upgrading skills, confronting the Abyssal Lord. "Even fate won't deter you, My Lord? Break the cursed cycle. I'll light your path.”
Modeled estimate, not a reported figure. How we estimate →
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About
"I am my own abyss and my own salvation."
"AbyssEschatonSurvivors" is a bullet-hell roguelike game where you venture into shifting dreamscapes to challenge the minions of the Abyssal Lord, culminating in a climactic battle against the malevolent ruler at the depths of the Abyssal Maze.
There are two modes available: Survivor Mode and Infinite Challenge Mode.
Survivor Mode:
Infinite Challenge:

12 playable characters
Within the Dream Sanctuary, you will encounter unexpected travelers trapped in cycles of fate. Hone diverse skills to empower your hero.


Hundreds of equipment and ancient relics
collect formidable equipment to repel increasingly powerful foes, and ultimately descend into the abyss of endless reincarnation.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
[url=https://store.steampowered.com/curator/44181848/] 【更多适合Steam Deck的好游戏推荐,请关注GPD掌机鉴赏家!】[/url] 又一款新的幸存者游戏,Q版3D低模画风+克苏鲁风深渊场景,深渊领主登场时的压迫感十足,配上恢弘BGM,决战氛围拉满。 目前的一些问题: 前期节奏滞涩,开局打怪如刮痧,装备掉落少,需熬到中期才能体验Build成型的快感。 装备必须在进图前配置,战斗中无法调整,失误率陡增。 庇护所无小地图,跑图纯靠盲探;闪避键(空格)动作延迟且CD显示混乱。 怪潮+特效同屏时导致帧数暴跌。
The game features a variety of characters, but apart from the default one, others must be unlocked by completing specific stages or purchasing them with platinum, which is one of the in-game currencies. Each character has unique starting stats, perks, and abilities. A personal favorite is the archer, who specializes in penetrating arrows and wide area attacks. After choosing a character, you select a stage. At first, only the first stage is available, and you must complete it two times to unlock all the rest. There are six stages in total, each offering four to five difficulty levels. The goal in every stage is to survive for a set number of minutes and defeat a boss, but higher difficulties increase both the required survival time and the strength of the enemies. Bosses aren’t that hard because basic enemies stop coming when you survive long enough. The core gameplay follows the familiar survivors genre. You move around the map, collect experience orbs dropped by defeated enemies, and allow auto-attacks to target the nearest threat. Once you collect enough orbs to level up, you can choose one of six random upgrades. These may be passive boosts such as increased pickup range or more health, new active abilities that function as weapons, or enhancements to weapons you already have. The skills available depend on the character you chose, so you will not receive skills designed for others. Each hero can have up to five different skills, and each skill can be upgraded up to six times by selecting the appropriate upgrade during level up. More skills for characters are unlocked by reaching milestones and achievements. In addition to experience orbs, there are other items to collect. Some, such as coins or temporary boosts like faster attack speed or instant orb gathering, appear randomly and are indicated by icons at the edge of the screen. Others are materials obtained by destroying plants, rocks, or mushrooms, or by looting enemies. The most valuable rewards often come from mini-bosses that appear every few minutes or from event chests, which are unlocked by either staying within a marked circle for a set time or defeating a certain number of enemies. These events are displayed on the run’s timeline. All collected items are stored automatically and can only be used after the run ends when you return to the shelter. Gear consists of common fantasy equipment such as helmets, shields, and weapons. Items come in different rarity levels which indicate their quality. Any character can equip any piece of gear, and equipment remains in place even if you change characters. Unwanted gear can be dismantled at the blacksmith. The blacksmith is where you use the materials collected during runs. Ores must be refined into ingots before they can be crafted into powerful unique gear, which offers significantly better stats than ordinary equipment. Other materials such as flowers and mushrooms can be used to craft potions. These consumables may provide healing or temporary boosts, though they are not essential for success. The shelter also offers permanent upgrades that can be purchased with coins. The cost is based on the usefulness of the upgrade, so projectile speed improvements cost more than character movement speed, and each successive upgrade becomes more expensive.
나름 재미는 있음..좋진 않아도 6700xt 사용중인데 최저옵으로 돌려도 로드율이 90프로를 넘어가고 글카 온도가 60도 이상까지 올라감... 환불 시간이 이미 지나서 그냥 라이브러리에 넣어놓고 겨울에나 할거 같음 여름엔 못하겠다... 내가 aaa급 게임을 안한다곤 하지만 그동안 했던 게임중에 글카 젤 많이 갈구는 게임
Q版3D低模风格的幸存者游戏。功能比较丰富。 英雄角色很多,满满100个成就,有中文。 核心战斗方面还有很多可提升空间,比如打击感,受击反馈。 K键自动升级最好能冒出文字提示被自动升级了什么技能,或者大后期无手动技能可选之后再启用此功能。
My hours speak for themselves, this is a great little game, not sure why it's not getting more traction. It most certainly needs work and polish but what's here is actually very good at the base, gear, lvls, meta upgrades, crafting it's all here. I have one request though, given how quickly you can lvl up with +exp gear, can we please get a way to queue the choices so it isn't interrupting game flow every 2seconds. Edit: Wicked! Not sure how I missed that, thanks Dev.
Recommended This game takes the familiar horde-survivor formula and adds a satisfying amount of depth and progression. There’s a wide cast of characters, each with their own distinct perks and playstyles — my favorite being the archer, whose piercing arrows and wide attacks feel great to use. Unlocking new characters through achievements or platinum keeps you motivated to experiment. The stage progression system is simple but effective: six maps, each with multiple difficulty levels that steadily ramp up the challenge. Surviving the timer and defeating bosses feels rewarding, and the pacing — with enemies swarming until the final moments — keeps things tense without becoming frustrating. What really elevates the experience is the variety of upgrades, loot, and crafting. Between runs, you can refine materials, forge stronger gear, and invest in permanent shelter upgrades. The blacksmith and crafting systems add a touch of long-term strategy, giving purpose to each run beyond just survival. It’s still very much a game about watching numbers go up and builds come together, but the combination of meaningful progression, diverse characters, and steady unlocks makes it stand out. If you enjoy Vampire Survivors-style games with a bit more RPG flavor and long-term goals, this one is definitely worth playing.
整体还可以 刷起来爽快 困难模式技能学完怪多了之后会卡顿 有时候游戏直接奔溃了 希望能优化一下
这个游戏刚开始很好玩,后面只有little ok
游戏提供了大量角色,武器,技能,重复可玩性非常高,打完这局就睡
《阿比斯终焉幸存者》交付了一场充满张力的深渊史诗。它既满足肉鸽爱好者对“刷宝-构筑-突破”的渴望,又以艺术化的叙事叩击心灵。若你愿在弹幕风暴中追寻那一缕救赎之光,此作必不负所期——“前路虽暗,唯战点亮”。 国产肉鸽的又一锐意之作,Steam新品中的暗黑明珠。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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