
Absolution is a first-person psychological horror experience where you face THE JUDGE as they peel apart your very soul. Uncover dark truths and navigate moral dilemmas as you're questioned about your past deeds. Every lie has consequences.
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About

Absolution is a first-person visual novel. In the eerie depths of this psychological thriller, face THE JUDGE and a twisted tale of grief, guilt and murder.
Confront your sins. Reflect on your morals. Liars will be punished.

Immersive Horror Experience: Come immerse yourself in an experience that blends eerie visuals with haunting soundscapes as an unnerving story unveils before you.
Unnerving Questions: Answer THE JUDGE’s probing questions, where honesty is key—liars will be punished.
Chilling Narrative: Witness the unraveling of a tale filled with desperation, guilt, and the lingering hope for redemption.
Compelling Characters: Meet the characters of this horrific story. Can they be saved from their fatal fates?

Absolution was developed within the University of Southern California's Games Program. For more information about the USC Games Program, check out their website.
Genres
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like main idea of the game.I see the author has been inspired by Inscription. The game offers a gripping first-person psychological horror experience that delves deep into the human psyche.Facing THE JUDGE, players navigate intense moral dilemmas and uncover dark truths about their past deeds.Some questions are really creepy and make you feel anxious,hehe.The game's atmosphere is a pure madness.
It looks cool, but overall it was unsatisfying. The atmosphere, stylistic choices, and the way it's a game within a game hosted by a mysterious entity that all seems to represent something deeper (Similar to inscryption or buckshot roulette) all give this game massive potential, but it has both minor and major flaws. To start minor, you can't adjust the text speed, and to me it feels slow, especially on the 2nd and 3rd plathroughs. You also can't turn off the constant static effect, it doesn't add too much to the atmosphere of the game, in fact I'd say it takes away from it as it slightly distorts the text as you're trying to read it, yet I can't do anything to stop it, but both of those issues could be fixed with a settings menu with some basic options. And lastly for minor issues, I had a bug twice where upon launch, it would freeze on the USC Games screen, not a huge deal at all, just had to relaunch the game, but I've probably only launched it 5 times at maximum, so I feel like 2/5 times it freezing on launch isn't the best track record. Onto major issues, so either I can't figure out how to progress after 3 (full to the extent of my knowledge) playthroughs where I intentionally varied my answers by quite a bit, or your choices mean absolutely nothing, either of those is a major problem. Also, the description is an absolute lie from what I played, there's no moral dilemmas if all the choices lead to the same path, I don't think there is a single question about the players/playable characters past deeds, and there's no consequences for lying if, again, ALL THE PATHS LEAD TO THE SAME ENDING. This is the biggest issue. Frankly, I find it amoral to misrepresent your product, even if free. To top it off, the ending is very vague, you're not told what happens, if you did good, bad, or something in between, most likely because it doesn't actually matter what you do, so they had to write a catch all ending. Overall, it has great potential, but it is literally not as described, I could see a polished version of this becoming a popular game for Youtubers to play, it being short and intriguing could make this catch on like wildfire, but as of now it feels like an unfinished project, like they only coded the shortest neutral ending to a game that was meant to have multiple endings, that, on top of the minor issues, really makes the game feel like it is a far from complete demo, but from what I can tell it's not, this is it.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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I really enjoyed this short game! Considering it was made by one person, and given out for free, I think anyone who plays it can expect an experience fitting of those limits. As far as the story, [spoiler] My interpretation is that it takes place in purgatory? As you face THE JUDGE, who seems to represent purgatory itself as a being, making you reflect on your past. I believe that you play the role of the BEAR, who technically wins the game in which the SHAMAN sets out, however the reward promised is not technically what you get. So it seems before reaching purgatory, this person the SHAMAN gave 4 people the opportunity to see their loved ones if they kill the other 3 contestants. As the bird and the boar attack eachother, you finish off the boar out of pity, before you are then approached by the Coyote, who suggests that maybe they have been tricked. The shaman shuts that down, pointing out that the COYOTE is hiding a boxcutter behind their back. So, in turn you murder the Coyote in whichever way you decide, before being attacked by the SHAMAN last. As promised, you now get to see your loved one again, however not how you expected. Having been sent to purgatory, you are shown your loved one (the bear's child) and get to have a conversation with them. However, the child is only frightened by their existence without a body, and scream for their face, noting that they were hit by a vehicle when being unattended by the mother. You are then torn from your kid and brought back to present time, where the JUDGE asks you who won. This is where the only choice that seems to matter appears. If you say that you won, you have to play the game again (in the context of the story, it's because you haven't come to terms with what happened.) However, if you note that the SHAMAN won, you are allowed to pass on through the gate, either to Hell or Heaven, we are unsure. [/spoiler] that is my interpretation of the story atleast, I feel i am somewhere near the OC's idea? anyway, I enjoyed this game. Worth a playthrough
i dont get it.
This is a fascinating start to an experience. The shifting text and expressions on the cards, the looming threat of THE JUDGE just barely in view, the use of distortion effects... It all adds up to make a compelling, bite sized experience. However, the parable reveals its hand far too quickly. I'm left feeling a little awkward rather than disturbed by the end of it. The atmosphere it creates is very nearly there, it just needs better pacing to bring it home. If the dev is reading this, I would love to see this developed more as a VN. You've absolutely got a sense of style and a sense of how to do a lot with very little; with some refining and expanding I could easily see whatever this evolves into being amazing. Whether it's an expansion on this or another idea, I hope to see more from this dev in the future!
Can't evaluate this. I didn't understand anything. Except that the dev probably has mental issues. Which may be good(?) Art exploits absurdity too much since early 20th century... So I don't care and don't waste my time trying to dig in stuff that's supposed to be meaningless. Anyways, such a game can only be free on Steam. To properly monetize it, the dev should put it in a museum on a big screen in a dark room and place some kind of a controller so that visitors could play this for some time. Art experts will think up something so that some billionaire who wants to look cultured and also invest into "uncorrelated assets" would buy it for 10 million dollars. Because, guess what, ownership of this might be worth 10x a decade later! [table][tr][th][i]I'm a Steam curator, you can [url=https://store.steampowered.com/curator/43946907-Friendly-Nerd/]follow me[/url][/i][/th][/tr][/table]
Absolution, ruhunuzun derinliklerini parçalarken YARGIÇ ile yüzleştiğiniz birinci şahıs psikolojik korku deneyimidir. Geçmişteki eylemleriniz hakkında sorgulanırken karanlık gerçekleri ortaya çıkarın ve ahlaki ikilemlerle başa çıkın. Her yalanın sonuçları vardır.
I downloaded this since it reminded me of Inscryption, which was a great game. I only did one playthrough and don't plan to play again. I'll just say that visually I think it's incredible and it felt like the beginning of something interesting. Anyways its free and a quick download. My playthrough was only a few brief minutes so no harm in giving it a whirl.
I don’t really know what to make of this game. Maybe I didn’t understand it. Maybe the story or the message flew right over my head. But I didn't feel like the game “peeled apart my very soul.” Paper Pusher, another free game that deals with ethics and morals, told me far more about myself than this game. I just felt very lost throughout my gameplay here although the character’s storyline, which unravelled as you progressed, was pretty clear and some of the VA when the little girl was speaking to her mum was pretty emotional. [B]Pros[/B] - Good VA - Decent storyline that unravelled as you progressed through the game - Emotional at points of the story - Free [B]Cons[/B] - Confusing - Lacking in what it promises in the game description - Doesn’t really encourage replayability - You’ll leave the game feeling more lost than when you started [B]Overall Rating: 4/10[/B]
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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