
Absentia is a first-person psychological survival horror game. As Ethan Blake gets captured in the 1940s he finds himself waking in a cell from an abandoned castle. Ethan recognizes the town however he appears to be the only living person in there. Use Stealth and Intelligence to survive.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $279.7K | 3.3K | 82% | $2.99 | |
| approximately $221.9K | 1.3K | 63% | $8.99 | |
| approximately $49.1K | 203 | 44% | $14.99 | |
| approximately $68.2K | 267 | 80% | $14.99 | |
| approximately $51.4K | 348 | 74% | $7.99 | |
| approximately $48.4K | 114 | 48% | $19.99 |