
Experience a new way to listen to your favourite music. Audio-reactive arcade game where you dodge pulsating shapes. The player spin around the center and dodges the neon shapes that move slower or faster depending on the audio.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Experience your favorite music like never before. The game reacts in real-time to any track you play, syncing the speed of incoming obstacles to the beat.
Dazzling audio-reactive particles and neon lights bring your music to life.
Stellar gameplay: Spin around the center to dodge abstract shapes. With varying speeds and patterns, every playthrough offers a fresh, unique challenge.
1. Select 'My Music' in the menu to mute the in-game soundtrack.
2. Play your favorite music on your computer – the game will sync to it instantly!
To add a new player, simply press any button on a connected controller.
Play your way: Relax with infinite lives in Casual Mode or push your limits in Hardcore Mode to climb the leaderboards. The difficulty adapts to your skill level.
Get the DLC to unlock 9 additional levels, enjoy co-op for up to 6 players, and show your support for the game!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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[h1] Potential Ruined[/h1] This game is great in concept, and terrible in execution. Audio surf exists still, and will treat your songs with far better respect then this vomit inducing (no joke) spiral from hell. At first, I thought "Oh cool this is a rhythm game I could get used to. (I said while on copious amounts of amphetamines). I even showed some friends it, and was hyped how the game wasn't so focused on getting you through a song track, but having you play for a certain period of time. That's pretty cool. Controls are also button based, and not mouse. We did notice that the games audio detection comes from the desktop audio, and not a specific indicatable program. Meaning, while in discord "Bury the Light" went very slow and kept having jerky movement from my friends talking. And after the first 4 levels, I realized my room was spinning, no I wasn't drinking. This game is just an optical illusion that gets worse the longer you play it. [h1]It gets Better (it Doesn't)[/h1] So besides the nausea and vomiting induced by this game going on far to long, the game will also randomly spin your view for an indiscernible reason, for an indiscernible amount of time and pauses the movement throwing you off the rhythm, which it uses in a souls-like attempt to re-imagine vindictive game design in a ♥♥♥♥♥♥♥ RHYTHM GAME. The game will leave you with visual hallucinations with how many layers of S P I N go on, and the game would be beautiful without it. Best part is when I was going over the "Caretaker Album," the game decided it would become a bullet hell, while being a walk on the beach for "Bury the Light." Why? No ♥♥♥♥♥♥♥ clue. What's worse? The games original soundtrack which is about 5 songs, with certain "pauses" that don't feel intentional, especially when the game starts and stops movements based on volume. Quite for a moment? Regardless of how slow the tempo is, everything stops. Loud suddenly? SPEED UP ♥♥♥♥♥ SPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED. This game thinks loud=fast, and that "The Caretaker" is more complex than "Bury the Light." Before anyone defends "The Caretaker," I tried it with the doom soundtrack, and my dreamcore/weirdcore/traumacore playlist. Doom, easy. Dreamcore hard. Something is integrally wrong with this games algorithm. The mechanics are nauseating, the base music is mid. And it all accumulates to a bad experience. [h1]TL;DR[/h1] The changes required would make this game a completely different experience. With that being said at what point do we just abandon this project and make a new one, or make something so different that the body is no longer recognizable? [b]NOW[/b] It's not even worth the free download.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
JUEGAZO 😎👍💛🌟
Ставите свою музыку, и прыгаешь между палочек. Музыку я слушаю разную: от попсы до рока, так что иногда бывает неожиданно сложно.
This is great! Super Hexagon with your own music. For free! What is not to love?
Yani telefon oyununa benziyor biraz ama yine de efektleri olsun sesleri olsun her şeyi güzel bence zaten oyunun iki ana etkeni güzel olumlu bende bu oyun.
Bu tarz oyunlar genelde yaygın fena değil çerezlik.
"ABC: Audioreactive Beat Circle" is a lame MP3 player (seriously) with an even lamer ripoff of Super Hexagon stapled badly to it. The idea is you listen to music and dodge around to avoid the lazy neon lines coming at you. Kinda like the opposite of an enjoyable way to listen to MP3s. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs to pretend they're mobile phones or Commodore 64s. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
A hidden gem of the indie market on Steam! Very simple mechanics, making it easy to get started, with an appropriate difficulty curve. Music is solid too and matches the changes in the playfield quite well.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.