
Cultivate immortals to pursue the avenue, or raise spirit animals, plant spirit plants, find spirit objects, or complete the so-called destiny, find the way home, find longevity, find the avenue, explore the boundless world of the universe, fight with immortals in mythology.[/]
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏内容丰富很有趣,有着丰富的玩法和庞大的世界观,买了4天,两个字‘上头’,但有时报错闪退,这就很下头了,所以现在还是测试阶段,游戏还不完整,但总体来说我是非常值得期待。
没跑路 给个好评支持 喜欢这个题材 只是因为操作啥的负面太多了 希望后续继续加油优化
无法攻击且攻击伤害为零
是一个很有潜力的游戏,但也仅限于有潜力而已,抛开意义不明的初期引导不谈,人物移动操作过于生硬,似乎没有做指令覆盖,也不能斜着移动,光是这一点就得打个差评。游戏整体架构看起来非常庞大,这也意味着完善起来需要制作者更多的时间。这里不得不把太吾绘卷拿出来做个比较,哪怕是太吾这样无比成功的EA,从18年EA到现在,完整版仍然处于薛定谔的难产中,我也不知道太吾的制作者坚持到如今,他的资金流是否依然充裕。作为独立游戏,开发资金永远都是一个跨不过去的门槛,白马非马目前的状态,姑且能算是叫好不叫座——就算是叫好,但STEAM界面的评价总数也少到缺乏参考价值。考虑到白马非马已经发售了一个月,这样的成绩客观上到底有没有对工作室造成心理上的打击,这里不妄加猜度。反正玩EA游戏就跟追一本冷门网文一样,哪怕是潜力股,也会因为各种不可抗力而中途夭折。当了这么些年的游戏玩家,已经不会一厢情愿地觉得付了钱,作为消费者就仿佛有责任有义务盯着制作组把游戏做完。白马非马接下来何去何从,我愿意分些微的精力去关注,既然成绩已经做不到像太吾、戴森球、鬼谷八荒那样一飞冲天,那么像觅长生、嗜血印一样,一步一步地夯实基础也未尝不可。 时隔9个月,制作组再次更新,非常惊喜。好评为此而留。虽然上次评测后我再未打开过游戏,但正如我之前说过的那样,我会分出些微的精力去关注这款游戏未来的走向。加油。 这款游戏,最终还是已经无限接近于烂尾。独立游戏容易犯下的坑,基本全踩了一遍,玩法不明确,缺乏吸引力,引导教程不清楚,背景故事存在感稀薄,交互手感极差。这就导致即便开启了EA,也难以有一个令人满意的销量数字,制作组再怎么苦苦坚持,但只要问题没有修改到点子上,最后自然只能屈服于现实的压力。
期待后续更新,修复。
想法不错,虽然目前内容不足,但还是挺容易沉浸的。期待引擎更换之后的表现。
买了进去一脸懵逼的玩了几分钟退款了,希望作者加油
很有意思 构想啥的完爆某八荒 完善了是一部佳作
游戏挺不错的,玩法很多,种地养殖修仙要素都有,就是有点肝。开发很好,能听进去意见,加功能很快。
垃圾一个 游戏进程全靠SL 恶心刷刷凑时长
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Stick 'Em Up 2: Paper Adventures | $8.2K | 121 | 69% | $2.99 |
| Mission Ammunition | $8.2K | 104 | 78% | $3.99 |
| Liar Game | $8.2K | 111 | 82% | $2.99 |
| House of 1000 Doors: The Palm of Zoroaster | $8.2K | 81 | 95% | $6.99 |
| Gnomes Garden 2 | $8.2K | 208 | 91% | $1.49 |
| TEST RELEASE DO NOT BUY !!! | $8.2K | 119 | 96% | $1.99 |
Related
| The Scroll of Taiwu : Beyond The Dome | $51M | 56K | 66% | $29.99 |
| Travellers Rest | $5.5M | 17.7K | 88% | $13.49 |
| EmergeNYC | $3.8M | 4.2K | 63% | $24.99 |
| Faeria | $3.5M | 7.2K | 84% | $19.99 |
| Mirror 2: Project X | $3.5M | 115.7K | 24% | $1.99 |
| Everwind | $3.3M | 3.7K | 82% | $24.99 |