
A Visit to Friends is a collection of four dioramas, each with their own themes, characters, and puzzles to solve. Catch chickens, put in a day's work, and explore your own subconscious through heterodox methods. All this and more is in store when you take A Visit to Friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Reviews
Neat game with lots interesting ideas. There are multiple levels with very different stories and varied gameplay styles, so even if you didn't like one level there's still 3 more to try out. This game is very narrative focused and the stories it tells range from abstract to straightforward, with pleasant handmade music to make the journey enjoyable to listen to as well as to play. I recommend giving it a shot!
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
"A Visit to Friends" is a badly made 2D retro collection of four really poor minigames with some of the laziest technical execution ever made. Sure, it's free, but so is stubbing your toe. All you do is wander around in each minigame and do some stuff... it's shallower than many Russian asset flips and game dev student projects. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. It's free... now, but it wasn't before. The developer was charging $3 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Arkadaş Ziyareti, her birinin kendi teması, karakteri ve çözülmesi gereken bulmacaları olan dört dioramadan oluşan bir koleksiyondur. Tavuk yakalayın, bir günlük çalışma yapın ve heterodoks yöntemlerle kendi bilinçaltınızı keşfedin. Tüm bunlar ve daha fazlası Arkadaşlarınızı Ziyaret Ettiğinizde sizi bekliyor.
Great game
It's a simple game to play, but there are tons of unnerving elements to each story that really put this beyond a mere casual experience. Quite a bit of replayability thanks to the achievements as well, so overall a great free to play piece!
This is an excellent game. Great story telling and great characters makes the game so much more enjoyable.
[h1] No Friends [/h1] This game was a great little experience, or it would have been had I not experienced several technical difficulties. It all has to do with the Factory. That part is the worst part of the game, while giving the player quite a bit of story to delve into for a short period of time, most of the time I accumulated happened with the Factory (and several restarts). The Factory is a part of the game that requires you to use sound to find the goal OVER and OVER again. In that level, the game crashed, and when it was started up, I experienced several glitches, where the character was invisible, where the text was unreadable clown vomit, etc. After several restarts and genuinely contemplating giving up, I was able to finally search my way through the flashing and disorientating lights, just to follow a barely noticeable sound all the way to the goal (several times). I genuinely hated the experience because of that.
[h1]Before I played A Visit to Friends, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
文章を読んでストーリーを進めるアドベンチャーのようなRPGが好きな人には良いかもしれない。アクション要素や意表を突く仕掛けみたいなものが欲しい人なので退屈に感じた。でもここは単純に好みの問題なので、遊べるという点でおすすめにしておく。コントローラーにも対応しているので、そっちでのプレイの方が良いと思う。なお、英語が分からなくても簡単な単語が分かればとりあえず遊べるはず。 ゲームそのものは説明通り4つのストーリーからなるRPG。Farmは途中まで(バッテリーどこだ?)、Dreamは最後までプレイしたが、すごく淡々としている印象。おつかい要素が好きなら受け入れられるかもしれないが、本当に淡々としている。クリアしても遊んだ感がないというか…。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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