
Explore the halls of a decrepit mansion and discover it's horrifying secrets from the lens of a missing man's smartphone, revealing his fate and the fate of the family that populated this ominous manor.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
[h1]Before I played A.V.I., I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Игр страшная и ужасающая. Во всех смыслах.
Eski bir malikanede geçen güzel bir korku oyunu değil ama bence gerilim oyunu diyebiliriz. Tam bir korku unsuru göremedim ben.
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Trends
Modeled estimate over time.
Hours played at review time, across 35 reviews with recorded playtime.
After playing for two hours, I realized that A.V.I is trying to be an atmospheric sci-fi adventure, but suffers from weak optimization, a dull plot, and monotonous gameplay.
Без русского.
☀️
it would be the best horror/puzzle game of this generation if it worked
𝔫𝔳𝔠𝔱𝔲𝔯𝔫𝔢
我对着伸手不见五指的黑夜思考了五分钟人生,在不知道第多少次撞到空气墙之后我停止了思考。
Mi ha fatto venire il mal di testa sia per l'ottimizzazione inesistente, sia per gli enigmi incomprensibili. Come ha scritto un tizio in queste recensioni, non sprecate il vostro tempo. Fate altro. Io ci ho già buttato più di mezz'ora ma solo per realizzare un video su YouTube. https://www.youtube.com/watch?v=hb_P7AvS8oA&ab_channel=StillDanns
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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