
While memory fades over time, our most cherished memories remain set in stone and define who we are. Journey through a semi-contemplative world as a plushie on a quest to reunite with its childhood best friend.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 14 | 100% | Free | |
| — | 0 | — | — | |
| approximately $2.7M | 5K | 98% | $24.99 | |
| approximately $690.8K | 1.7K | 93% | $24.99 | |
| approximately $482K | 796 | 96% | $14.99 | |
| approximately $153.7K | 575 | 89% | $12.99 |