
A Roll-Back Story is a rolling ball game heavily focused on platforming. Not recommended for casual players.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Zu schwer :(
After geting used to the physics its getting easier. Could be a popular cancer game if the levels were longer or stuck between so they could reset at any mistake but still good and fun.
Quite hard but enjoyable especially when you manage to 100% the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
¿Cuantos minutos puede necesitar un juego para hartarte? Quizás la pregunta es demasiado relativa, pero [b]A Roll-Back Story[/b] puede conseguirlo en solo 10 minutos. Es un juego de plataforma casual no recomendado para jugadores casuales. La idea es conseguir atravesar la puerta, pero para ello debes de mostrar unas excelentes dotes con el teclado o gamepad. A grandes rasgos solo puedes saltar y en ocasiones interactuar con algunos interruptores del escenario que podrán en movimiento plataformas. Al morir, vuelves a comenzar el escenario otra vez, pero tu progreso en él, queda guardado. Gráficamente es minimalista, aunque cumple para lo que promete. La música me ha resultado insoportable. Las opciones son escasas. No soporta del todo el uso de gamepad a pesar de que indique que tiene compatibilidad total. [b]Ventajas:[/b] +Gráficamente logrado. +Alta dificultad para aquellos que les gusten los retos [b]Desventajas:[/b] -Alta dificultad para aquellos que odian repetir un escenario mil veces. -Pocas opciones de configuración. -No posee compatibilidad total con mando.
Bom jogo, mas bem difícil.
Mocne 2 na 10
Nothing about this game is enjoyable, don't waste your money.
What is with the robot-difficulty games nowadays? :/ "Not recommended for [strike]casual[/strike] players" would be more appropriate tagline. Impossible difficulty even on kids mode. No checkpoints, no levels -each time you have to run the sequence again from the beginning. Exit button feels more soothing that a cup of warm chamomile tea. Hard Pass [1/10]
Don't buy this.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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