
"This labyrinth presented by TOMEA, enables you to spend a wonderful time with your family. In this endless labyrinth—which also includes puzzles—you will experience the most fun moments of your life."
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $19.9K | 102 | 83% | $8.99 | |
| — | 0 | — | — | |
| approximately $115.3K | 376 | 88% | $7.99 | |
| approximately $94.6K | 272 | 72% | $16.99 | |
| approximately $59.9K | 318 | 79% | $9.99 | |
| approximately $17.2K | 122 | 83% | $6.99 |