
Play the all new version of A.I.T.W with a brand new look, full controller support and much more. Play as Jack Hardaman and stop the A.I.T.W'S from ever being created again.
Modeled estimate, not a reported figure. How we estimate →
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About
Play the new version of A.I.T.W Now in URP, rebuilt from scratch, and looking better than ever. can you be the hero we need? jack is back and ready to show of his skills. play threw 7 levels that have been redone and more vibe to them, now with full Xbox controller support, fight different enemy's that will press you without a thought, and watch a story that is senseless but understandable.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Stars received: 0.4/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.2] Controls & Training & Help [0] Menu & Settings [0.1] Sound & Music [0] Graphics [0] Game Design [0] Game Story [0.1] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, a horribly made content beyond normal expectations Overview: no words can describe such a bad content quality like in this asset, like it was done on purpose to be worst as possible.
A.I.T.W is definitely a unique experience but it's one I enjoyed a decent amount! It took a bit to get up and working, due to the game itself only working with Xbox controllers seemingly? Once I got it working though, it was a fairly solid romp! Really do wish that it had keyboard support. This seems to be an improved version of what looks to be the developer's first game on steam, and its great for a first time game! The music is good, but gets a bit grating after a while. The asset pack usage is a bit obvious at times, but the original assets are well made from what I've seen. The gun-play is a bit rough, but that could also just be me playing with a Steam controller and not the recommended Xbox controller. The performance is also not the best, but also pretty standard for first time game developers. 25-30 frames with my 4060 Ti isn't the best, but I've played much worse. It isn't bad, and not remotely as bad as some reviews describe it as. Some of the other reviews calling this a 'Digital Homicide' style asset flip are just cruel. From what I've seen from the dev's social media, this seems to be a genuine passion project made with love. And, while it's definitely a bit rough, it 100% has value. Excited to see The Last Hero Remastered!
[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] A.I.T.W is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a bunch of generic Unity Asset Store assets and arranged them badly into an extremely awful attempt at an FPS game... and it's bad even for an asset flip. It has no value or merit as a real game. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The mismatched game assets are fairly mediocre/low quality, it's a wonder why they couldn't be bothered "borrowing" higher quality assets for this asset flip. This is a lot like going on a shoplifting spree but only stealing the cut price store brand goods. Regardless, the poor quality assets alone should be enough to deter gamers from bothering with this. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying sound/background music, you'll need to alt+tab out and stop it using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. In a sheer insult to PC gamers, the developer has locked out keyboard and mouse controls on this game. The developer demands, without compromise, that you must use a console peasant children's toy gamepad to play this garbage game. This is simply unacceptable, developers must never dictate to gamers how a game is to be consumed. Who in their right mind makes a PC FPS game you can't play with keyboard and mouse??? And must use a console peasant toy to play instead?? These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. The game contains stock/store assets/libraries/packages, but the "developer" here hasn't credited the people who actually did the work for the game. In some cases, like "uberGrave" from the copyright holder, "plagasul" this breaches the license agreement the developer signed for the use of those assets. Claiming credit for the work of others as well as breaching software licenses is highly unethical. Gamers should be made aware when a developer behaves unethically and breaches license/copyright agreements, as buying games from unethical developers puts the gamers money at risk. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 110,000+ genuinely made games on Steam? Of course not! A.I.T.W has the pathetically optimistic price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. For comparison, the $4 asking price for this game could get you games like "Far Cry 3", "Assetto Corsa" or "Planet Coaster". Quality, professionally made games like those are frequently on sale cheaper than this. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote] [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The "developer" admits he ripped off other people's assets and instead of using them as placeholders, is trying to get famous for making a Frankenstein's monster of other people's work. The developer, in a barely coherent, rambling response, incriminates himself. It's not hard to see why gamers despise lazy, talentless asset flips like this. Weirdly, the developer uses their breach of Valve guidelines in this pointless response to heavily advertise their social media... you can see their presence on Steam has nothing to do with gamers and everything to do with being a marketing exercise. When developers put themselves before gamers and before the gaming industry, this is the kind of disservice to gamers that we see. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone.
Honestly one of the best games i've ever played
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