
A horror visual novel with farming mechanics. Investigate, farm and woo the villagers while trying not to die at the hands of the mysterious dogs that roam the lands at night. A complete game that is free.
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Languages: English
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I am crying I am crying so much. I went into this thinking it was gonna be horror stuff but was very very surprised with one of the endings! There was a bug at the very end since I had almost finished Hugh's ending but postponed it to go with Peyton. The bug is that after the ending on the hill, Hugh is just kinda standing there lmao, i know he's not supposed to be there because of how that ending plays out so it was a little funny seeing him but it didn't ruin anything for me at least!
Член ей в рот
Игра 'A Heart of Butterblue' – это трогательное и визуально очаровательное приключение, которое западет в душу. История о маленькой девочке, исследующей волшебный мир в компании разговорчивой бабочки, полна тепла и доброты. Графика выполнена в приятном, слегка наивном стиле, что добавляет игре особого шарма. Сюжет, хотя и не блещет сложностью, подкупает своей искренностью и акцентом на дружбе. Головоломки, в основном, не представляют особой сложности, но они хорошо вплетены в повествование и не отвлекают от погружения в мир игры. Главным достоинством игры является её атмосфера. Спокойная музыка, яркие краски и милые персонажи создают ощущение уюта и волшебства. Это идеальная игра для тех, кто ищет что-то доброе и расслабляющее. Несмотря на короткую продолжительность, 'A Heart of Butterblue' оставляет после себя приятное послевкусие и напоминает о важности маленьких радостей в жизни. Рекомендую всем, кто ценит красивые визуальные новеллы и игры с добрым посылом.
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Hours played at review time, across 24 reviews with recorded playtime.
A well-balanced short game that is equal parts horror and mystery, farming and management, romance and social sim. There’s a painterly style to all of the art, from the character portraits and backgrounds to the CGs. The designs of the characters are very nice as well, being believably simple how they would look given the setting and circumstances while still being interesting. Later on as you find out certain things about a character you start to actually see how that reflects in their design making them even better. The music sets the atmosphere quite well and fits the setting especially. It is quite fun to listen to as well. A somewhat big but not too bad issue I have with the game is that fullscreen or just maximized windowed mode does not really work. It cuts off the character portraits and options that show up on the top of the screen. This is easily mitigated by leaving the game in its standard windowed mode, but it is a bit of a shame the art can’t be enjoyed properly in a bigger format. There are some other moments where the game felt a bit unresponsive for a moment, but I haven’t encountered any outright game breaking bugs. The foraging, farming and fishing aspect of the gameplay is kept very simple and quickly becomes monotonous, which does serve the narrative. As Phebe is seeking a routine, you inadvertently fall into that routine while making money at the start. However it is not required to be done for long enough to where it would become tedious. Much of the game serves the narrative in subtle and not so subtle ways. That story is quite good, so I don’t want to spoil any of it. I do suggest leaving Peyton’s ending for last as it seems to be the true ending with how much it reveals. Being primarily a visual novel with some additional gameplay elements to spice things up this game can easily fill a few hours of an afternoon or evening. It might require some patience with its less than perfect performance, but it is well worth it for the story and art.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.