
A FEW QUICK MATCHES is a fast-paced, 1-4 player platform fighter that lets you bring old-school stick battles to life! play with your friends locally, or challenge players online in this flash-inspired spectacle!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 2 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A fast-paced, easy to play, tiny platform fighter for 1-4 players, built to honor the era where stick fights ruled the internet!

STYLE ON EVERYONE! We wanted A FEW QUICK MATCHES to feel like an old-school stick fight, which means flashy animations and impactful moments! To attain this feel, we made it so that most successful hits can be cancelled into air dashes, meaning your follow-up routes are nearly infinite. Deep-diving into this combo system is incredibly rewarding, and landing a well-executed chain of attacks feels uniquely satisfying. While this mechanic is not necessary to enjoy your battles, those who choose to embrace it will push the game to its limits!
FIGHT ANYONE! We designed our game with online play in mind. A FEW QUICK MATCHES harnesses the amazing magic of ROLLBACK NETCODE to ensure smooth, lag-free battles across the internet. Host lobbies to challenge your friends, or hop into quickplay to match up with any player in your region.
Genres
Engagement
Reviews
Themes across 145 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What if instead of "a few quick matches" it was "a few freaky matches" and instead of Rend having a giant sword, he had a giant dih?
great game but you kinda need your friends to play it with you
Its a fun fighting and multiplayer game in my opinon you should buy this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 147 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yomi hustle of aethers
controls made by blind guys?
This game has potential but it's mostly bad. This game's controls are very clunky and you have to set your own controls to even have any fun. The game itself also feels slow, the input delay is awful, turning around feels slow, some of the characters like the Red character just feels beyond slow while the others are more fast, you can just geniunely mash the same button and win sometimes, doesn't even feel like a real fighting game. The artystyle and sound design is good I guess though but the gameplay is just so awful I swear.
This game has great potential but it's really obvious the creator has a favorite (eureka) and some characters really suck in comparison which saddens me.
i ♥♥♥♥♥♥♥ love this ♥♥♥♥♥♥♥ game and i CANNOT wait for the workshop update i am SO PUMPED UP i'm not even GOOD at the game and i still LOVE it
I had a couple quick matches It was fun
train to get good, beat hard bots, destroy hard bots, try online, get destroyed, repeat
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $56K | 472 | 93% | $4.99 | |
| $713.1K | 1.3K | 82% | $19.99 | |
| $7.8K | 25 | 76% | $14.99 | |
| $948 | 17 | 88% | $3.99 | |
| $40 | 2 | 50% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $516.8K | 1.5K | 89% | $11.99 | |
| $516.6K | 1.3K | 85% | $9.99 | |
| $516.8K | 2.5K | 88% | $9.99 | |
| $516.6K | 890 | 81% | $19.99 | |
| $516.5K | 1.5K | 91% | $24.99 | |
| $516.5K | 2.4K | 84% | $14.99 |