
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Most likely between $7.3M and $20.7M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.33 on Steam · Ukraine (−83%). Compare 31 prices in 15 markets →
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
hard to put down
地面部队的作用约等于没有。
Nothing inherently wrong with the gaem. Just boring and too monotonous
son güncellemeden sonra sürekli donup kalıyo
GREEDY KING MONEY MONEY MONEY
jogo bom e da pra de divertir! Unico ponto negativo pra mim é: chega no ultimo nivel fica praticamente impossivel de ganhar com alguns reis, você precisa dar vários restart na run pra ter a SORTE de conseguir vir contra os reis certos e pegar as cartas certas.
I'm sick of my game freezing on the final year in ranked when quitting out makes you finish last
I initially refunded *9 Kings* after my first run, expecting a boring, casual roguelike with shallow mechanics. However, after buying it back and diving deeper under the hood, I ended up putting 4.5 hours into it in a single day because this game is a masterpiece of systemic engineering. Beneath the simple presentation lies a brutal mathematical engine that allows you to break the balance through infinite loops, tactical resource sacrifices, and precise time manipulation. The high-tier difficulty ranks are incredibly punishing, forcing you to act like a predator and hunt down specific enemy cards to patch the structural flaws in your starting deck. Watching your defense scale exponentially from a meager 70 damage to over a million per shot through geometric gold accumulation and death triggers is an unmatched intellectual triumph. It perfectly replicates the depth of complex strategy custom maps where absolute numbers fail, and only raw logic can overcome the endless scaling.
Highly addictive
if you dont break the game, you are playing it wrong