
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Most likely between $7.3M and $20.7M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $3.33 on Steam · Ukraine (−83%). Compare 31 prices in 15 markets →
Reviews
Themes across 1340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the strange, strange lovechild of might & magic and path of achra
Its really fun
Siêu phẩm roguelite tower defense, giải trí thuần túy mang lại cảm giác cố gắng đầy thú vị. Hi vọng RNG run này may mắn và build đội hình clean hơn run trước. Thực sự tuyệt vời! Đây chính là lý thuyết để tạo nên một tựa game roguelite hay, nhưng rất hiếm game nào đạt đến level đó. Nếu xếp hạng, chắc chắn mình sẽ để nó ở tier 2, chỉ sau những cái tên huyền thoại như Slay the Spire, Dead Cells hay Binding of Isaac. Game vẫn đang trong giai đoạn Early Access nên biết đâu tương lai nó còn hay hơn nữa.Tối ưu rất tốt, nhưng sau khi đến ngày 100, quân đội của mình luôn có quá nhiều thực thể nên bị lag kinh khủng. Dù đúng là mấy game kiểu này FPS không quá quan trọng, nhưng vẫn rất khó chịu. Hi vọng nhà phát hành sẽ sớm fix, chứ chơi một con game pixel mà cứ qua ngày 100 lại lag thì thực sự khó chịu.Hi vọng các bạn có thể thêm tiếng Việt vào game nhé!
I have played this game for quite some time and am torn. On one side the concept is really great. I love the mix between chess and tower defense. And on Singleplayer it is so much fun. Though after various patches and content updates i still think the game is heavily unbalanced. Winning is still too much luck-heavy. Of cousre you need to know your king(s), their perks, their strengths and weaknesses. Without that you can´t win. But knowing what card or perk would be best doesn´t prevent that you simply don´t get it. You need to pray to RNG-esus to get exactly the card, blessing, whatever that you need to advance enough to win the next round or the playthrough. This is no fun for me. i could accept that in SP and maybe also for the quests. Though in Multiplayer is where the game could shine the most and fails greatly. It is not really Multiplayer, just to make that clear. The game just copies the decks from real players and applies them as it deems best when you play. I assume it also manipulates the deck to increase difficulty. If the game wouldn´t do that, it would be an up and down if you win or loose, depending on what deck of what player is chosen. But as it is, some decks have paladins with 50k+ health at year 16. King of time is crushing your greed-soldiers with hundreds of units in year 9... and so on. Either its cheater-decks or the game is manipulating existing decks in a wrong way. One way or the other - the game is still heavily inbalanced and that spoils the fun greatly. Still a great idea this game, awesome concept but right now (august 2026) a very bad execution.
无尽容易闪退😯🥲,我rtss锁15帧赖着不卡你不炸了😂
Bought this game in early access, and genuinely fantastic. Easy to understand, great for a 5-10min run, relaxing and yet satisfying. I'm mainly playing solo & on quest and already sank so many hours!
傻逼游戏,信标谷把你妈设计师的母亲做成信标,玩你妈
что то в ней есть ...
I love this game. I greatly enjoyed all the different strategies and the fact that battles can be automated, it really helped me kill my boredom during lectures and helped me pass the time when I’m stressed out. Pixel art style is so crisp and stylish, it's a pleasure to look at! If you need something to chill out with and keep yourself busy I highly recommend it. Multiplayer pushes this game over the edge and makes it something really special.
Many game mechanics are just for the appereance and have 0 effects. For example: which king I am choosing to fight? Makes no difference. No matter how much one progresses, one can play only 1 card, sometimes more, the game doesnt really explain at any point how and when one can play more cards. And it gets boring pretty quick.