
Play as Vroombi, a brave little robo-vacuum who needs to keep Lily's house nice and clean! Clean away dust, dirt and debris in this satisfying twist on an interactive cleaning simulator. What awaits little Vroombi at night? What is Lily scared of?
Modeled estimate, not a reported figure. How we estimate →
Media

About
7 Nights with Vroombi is a cleaning sim with a horror twist about cleaning a house at night. No matter what happens you need to get every dust, dirt and debris particle before the morning.
But what's in the basement?
What is Lily afraid of?
A polished, one-sitting ~45min-1h15min, experience with interactive cleaning.
Multiple endings.
Being a tiny robot vacuuming up dust in a "normal" house.
Eerie atmosphere!
Stylized Environments!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A neat little game with a unique concept. But unfortunately it just isn't very good beyond the uniqueness of it. I will say it was a bit of a slow burn, with very little payoff unless you spend twice as long to get all the hidden marbles for the "real ending". But either way, the game is overall just ok. It's a bit of a toss-up... I wish there was more to it for the price.
害行 就是不太恐怖 凑合事儿吧
Can your vacuum save you from a demonic entity? Didn't think so. Mr. Vroomi is that ♥♥♥♥♥.
for what it is its a good spoopy (spooky but not scarry) game. i got all endings and its worth the money.
good
Utterly delighted at taking on the role of Legally Distinct [strike]Roomba[/strike]. Took a little bit longer to figure out how to vacuum, boost, and jump than I like to admit, but after that the basic mechanics worked great. Vroombi doesn't drive like a Roomba, but that's for the better. Loved the kid's-poster storytelling, the marbles were great exploration incentive, disliked [spoiler]the monster[/spoiler] in the best way [spoiler](anxiety spikes that it's going to get me and the vindictive satisfaction of vacuuming its sigils and sending it out of my house).[/spoiler] It's a short game, but also brand new, so I'm looking forward to both the alternative endings and further updates. Edit: The game recommends headphones and I agree, they're absolutely critical for ambiance and for hearing when doors unlock.
Honestly, this is a fun quick game. I enjoyed atmosphere a lot and it really itched the cleaning part of my brain and my palms were sweating the entire time. I would love to see more from this game dev, I think their creativity is wonderful and we need more spooky-cleaning games! Give Vroombi a chance, I think you will be pleasantly surprised.
I did a lot of sucking dust; did pee myself a lil but had fun. Game "sucked" HAHAHA Im funny
i love the game! my only criticism is that i was hoping for a big boss fight at the end.
I really enjoyed this bite-sized Vroombi adventure. I liked how the horror elements were mostly just happening around you with the more in your face ones being easy to get used to. I found the vacuuming ridiculously satisfying and I was definitely interested in what was happening in the house around me. I appreciated that the game was short so that getting the other endings didn't feel like a chore. But honestly, part of me definitely went back to clean up more messes. It just felt right lol. If you like a mild horror with a lot of wtf moments, check out 7 Nights with Vroombi. How can you say no to that lil guy?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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