
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Modeled estimate, not a reported figure. How we estimate →
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About

With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 741 reviews with recorded playtime.
Reviews
Themes across 736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ФЕРОЛЫ ЗАЕБАЛИ
I have played this game since the early alpha days. There has been a lot of improvements over the years and I really enjoy the game. I think it is one of the best survival games out there to date. I'm always excited to see what else they come up with.
Отличная игра
I've been playing 7D2D since 2018 and have just logged my 420th hour! XD I can't tell you how much I love this game. Me and my friends all crossplay together on a server these days, but playing by yourself is pretty fun too. I usually end up being a sneaky, sniper rifle assassin who favors an axe for close combat.
fun
Bah, 70 reais. Meio chato na real
最开始玩的时候是我弟带我一起玩的,完全以为是和我的世界一样,单纯的生存游戏,然后适当打一下僵尸,前期因为不会玩,打僵尸都够呛,还有,负重高,骨折,感染,好不容易活到第七天了,结果一大堆的僵尸来打我们,辛辛苦苦修的房子,被僵尸打的七零八落,倒也因此感受到了很多的欢乐,后来接触了攻略,游戏也简单起来了。到处搜东西,真的很上头,现在不断的更新,希望能够有更多的惊喜
excelente jogo
been playing this game on/off for years since it came out and let me tell you this game has come along way since then and its even better since i upgraded my laptop, its fun with friends or even solo. def give it a try.
I have been playing survival games for a long time and this game puts a unique spin on the genre that I found convoluted, confusing, and lack luster. I found the crafting system to be unintuitive, the combat too basic, and the overall feeling that the world feels very empty. Here's why: Combat is either left click for a quick attack or right click for a heavy attack but there's no block no dodge or anything special. It is as basic as it gets. You hit them, you back up slowly, you hit them again or you use a ranged weapon. That's it. It's a very outdated system games 20+ years old do better (i.e. elder scrolls) The crafting system is maybe where the game shines the most because there are many things you can craft but getting the components relies on rng for the most part (wandering around hoping to spot a birds nest on the ground so you can make arrows or hoping a zombie might drop a loot container on death.) The world feels dead, and I don't mean in the zombie apocalypse sense. There's almost no wildlife and there is only a handful of npc's. In 8 hours of playtime I saw 2 rabbits 1 bird, and 1 npc. I found only a couple food items in containers. This makes getting food frustratingly difficult. It also makes the world feel empty and incomplete like it is still in the early access phase of development. I am grateful I had a friend explain things to me, because it is honestly unorthodox how the crafting and building works, but I would not recommend this game to anyone if you do not have a friend to play with. On that note, creating a multiplayer game to join a friend required a google search because of how unintuitive the game is. This game just wasn't for me. I think it's overpriced and unpolished but I do see how some people could find it fun if they are willing to overlook the negatives.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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