
6 Rooms - Find a way to get out of the endless Soviet communal apartment, look for clues, watch out for anomalies.
Modeled estimate, not a reported figure. How we estimate →
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About
Break the Time Loop!
A communal apartment. A long corridor. 6 doors. And no way out. You're stuck in a nightmarish repeat, from which there seems to be no escape.
But there are rules, and you must understand them:
1. Explore rooms full of puzzles and Soviet ambiance.

2. Watch for anomalies. Does something seem strange? Go back!

3. Analyze the behavior of the clock in the kitchen. It is your main guide.

4.Act! Interact with dozens of objects in search of answers.

Reality is cracked here. Your weapon is not strength, but attention. Every pass through the corridor is a new attempt, a new chance to notice what was missed. A detailed world, created in Unreal Engine 5, is waiting for you to study it.
This is not horror. It is a ghostly nostalgia for a place that no longer exists.
Will you be able to piece your memory back together and find the exit to the real world?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Traditional Chinese, Korean, Russian, Japanese
Engagement
Reviews
Nice little anomaly game! I liked the progression of unlocking the doors throught the night, but I've NEVER had a scenario with [spoiler]no anomalies.[/spoiler] Not sure if intended?
Музыка, звуки, атмосфера, воспоминания есть)) Не прошел за пол часа, нужно думать наблюдать. Для ностальгии зайдет! Первый взгляд на игру: https://youtu.be/cfq17UZGtFk
This is a solid anomaly game. I wasn't quite sure how to beat it tho. I made it up to the 14 hour mark at least. It just kept goin' on and on. You have to look down a corridor and peek thru keyholes etc to look out for various anomalies. Gameplay Impressions: https://youtu.be/1zjfgh1Z_mE
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
Very cool atmospheric game with horror notes that almost made me poop myself. Once you figure out what you're doing, it gets easier, but it keeps you on your toes and doesn't stop surprising you all the way till the end. I love the graphics and the Soviet vibe. I beat it twice on my PC and my Steam Deck. It ran fine on the latter, stable 30fps which is enough for the genre. Ran beautifully on my PC with no issues.
I did enjoy playing this but like some other reviews I was waiting a little bit more jump scare moments but overall very enjoyable game and nice how you need to figure out were to look at ;). Gameplay Stream from the beginning to the end if you feel you are stuck or some things hard to understand... Or just want to see my reactions either way: https://www.youtube.com/watch?v=vCqO_bLwI6U
El juego no está del todo mal; sin embargo, se me crasheó tres veces sin razón aparente y, por culpa de eso, tuve que empezar desde cero. Además, el juego tiene muchas imágenes hechas con IA y es demasiado notorio: no encajan con el ambiente general y terminan rompiendo la inmersión. Por todo esto, mi valoración es un 3/10.
очень крута и страшненько
The game delivers a visually compelling experience, supported by strong graphical fidelity and thoughtful environmental design. Its anomaly mechanics are particularly effective, enhancing tension and reinforcing the core gameplay loop. During the playthrough, a single technical issue occurred that resulted in a crash and required a full restart, with progress not retained. The experience spans approximately ninety minutes, offering a focused and engaging narrative-driven session that leaves a strong overall impression despite the minor technical setback.
Das Spiel hat Spass gemacht. Natürlich hab ich auch mal falsch gelegen aber meist war das Bauchgefühl wenn ich nicht sicher war ob eine Anomalie da war, richtig. Es hätte ruhig ein klein wenig länger sein dürfen. Ich finde die Idee das eine Anomalie auch ein einfacher Sound sein kann den man schonmal überhört echt gut. Gerne mehr davon :)
I didn't any of the anomalies except for baby Stalin standing the hall. I progressed the game to what I think was a natural story point, maybe halfway through or maybe at the end? I did this by walking through the door to the hall, turning around, walking back through the door, rinse and repeat. So basically every iteration of the hallway had an anomaly and it didn't seem randomized. There was some kind of story which I am sure ended with you killing your wife as all these games do. I recommend killing your wife.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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