
After waking up in the manor’s basement, you discover that you’ve aged at an abnormal rate. As you fight to survive, clues and records from different eras gradually bring the mystery into focus. When you become young again, you will inherit the true “legacy”.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the sequel to 3D Escape Room: Mystic Manor—3D Escape Room: Cursed Legacy !
This is a 3D realistic puzzle escape game. In the game, you inherit your grandfather’s legacy—a manor—only to find yourself trapped in danger within a place filled with secrets. As you resolve the crisis, you gradually uncover the past of your grandfather and the manor.
When the danger finally passes and you stop to look back, you may be able to piece together the whole story.
The game features 16 distinct rooms, a wide variety of puzzles and mechanisms, and clues and records from different eras… Use your observation and logic to unravel it all.
With it, you can open another visual dimension—see through surfaces to manipulate the mechanisms inside, and discover mysterious clues invisible to the naked eye.
Harness the power of the “Nameless Stone” to experience the overlap of two different timelines. Build connections between shifting scenes and information to uncover the truth buried by time.
As reason begins to crumble, can memory still be trusted? Step into a surreal world of strange sights and experience the mad scientist’s fantasy firsthand.

Genres
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice Game
Multiple minor issues and just doesn't feel enjoyable to play. As others have noted it is possible to lock yourself out of puzzle solutions and be forced to use the skip system to bypass them. The flow from puzzle to puzzle is nonintuitive. There are multiple room objects that seem like they might be puzzles but aren't. There were multiple times when I didn't think all the location puzzles were solved but *poof* I was teleported to a new area.
schön mächtig das spiel ! läuft auch ohne probleme ! rätsel über rätsel !
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]不错的续作,老式房间解密[/h1] [h2]前言: [/h2] 《3D密室逃脱:遗产的诅咒》是系列作品3d密室逃脱的最新续作,继承了一贯的类room解密风格,同时各个文明之间文化的加入也给游戏带来了别样的异域风情。 作为一个喜欢room系列的玩家,这个味道简直太对了。 [h2]游戏内的提示:[/h2] 首先声明,如果真的觉得解不出来可以考虑去用右下角的【放大镜】提示按钮,但是解密过程也是一种乐趣,所以我建议最好是自己先尝试一下。当然有一点很好,就是他的提示也是分阶段的—— 最开始只会给出浅层提示,比如说用箭头标出你现在要专注于哪里去解密, 如果玩家还不明白,继续点提示的话,他就会告诉我们要具体怎么做获得线索。 如果到了这一步还不明白,再点击继续提示,他就会给出完全的揭秘步骤和答案,甚至还会给出跳过该谜题的选项。 这一点非常的人性化,不至于让某个思路没跟上的谜题难住玩家,层层递进的提示也可以让玩家找到被忽视的盲点,不至于错失解密的快乐。 [h2]游戏背景: [/h2] 主角发现自己一觉醒来变老了,翻阅实验室的日记可以发现关于无名之石的研究,这是一种可以把人的时光倒转的神奇石头,能够把一个生命体的寿命转移到另外一个生命体上。而我们要做的就是先逃出实验室,然后在这座偌大的庄园里的各个房间寻找无名之石,揭开自己衰老的奥秘,并且把自己变回来。 [h2]游玩感想:[/h2] 玩起来和我之前玩过的ROOM系列很像,是那种老式解密游戏,通过各种线索汇集来解开一个房间里的各种谜题。 说是3d,实际上由于视角是固定的,基本也就只是某几个视角罢了,主要还是解密需要通过立体的来看,很多谜题需要从各个角度来转换。 相机功能属实不错,方便拍照留存一些关键线索和场景点,对于一些要串联线索的解密来说非常友好。 [h2]总结:[/h2] 《3D密室逃脱:遗产的诅咒》是一款固定视角的房间场景解密游戏,需要根据给出的各种线索来破解不同房间的谜题,视角实际上是半固定的3D视角,只能在有限的场景视角之间切换,但游戏中的谜题很有意思,尤其是后半部分。如果真的想不出解题思路也可以考虑提示,游戏中的提示是恰到好处的层层递进,不会一下子告诉答案,会先给出大概思路,再告诉具体步骤和答案,对于解密新手来说也很友好。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
This has been Zhonglian Interactive's best work so far. The puzzles are engaging, and intricate. The story is progressing in an interesting way, and ended at a very interesting point, which has me thinking about how it will conclude in the future. While there are bugs, especially with Achievement unlocks, the game overall was amazing.
Es muy bueno, pero un gran nivel de acertijos. He tenido que recurrir a las pistas varias veces.
However, there is a major issue that significantly affects the overall experience. In the final section, especially in the toy factory area, many of the puzzles freeze and become unresponsive. This prevents normal progression and forces you to use the skip option just to move forward. It’s a real shame, as it completely breaks immersion right at the end of the game. Moreover, this isn’t an isolated issue. It already happened earlier with a chess puzzle within the same game, near the beginning. At the time, I didn’t pay much attention because I was still able to continue without problems. Looking back, it seems to be a recurring bug that becomes much more noticeable and frustrating towards the end. Also, skipping puzzles shouldn’t be the solution. The whole point of the game is to solve them—having to skip them just to progress defeats the purpose and takes away what makes the game enjoyable in the first place.
Gutes Spiel
I enjoyed the game very much , good puzzles, and thank you for the hints when needed.
good
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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