
The last scenery you faced was a quite unfamiliar hotel office. Leaving all the uncertainties behind, you have to perform significant or insignificant tasks from here on out. -256 is a pixel graphics first-person mystery hotel walking simulator.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uma boa surpresa!
TLDR: Desperately needs an English localization because the dialogue is almost nonsensical, final puzzle is impossible without a walkthrough, but worth playing anyway. This appears to be the only game that the developer, CorpsePickle, ever made, which is really surprising because it is incredibly good for what it is. The art, music, atmosphere, setting and especially the sound design are all fantastic. The final puzzle, which involves navigating through a dark, infinite storage room with a barcode scanner by stepping on tiles which play sound cues (or don't), is virtually impossible without a walkthrough. Just open a walkthrough when you get down the elevator right away, it's fine. The design and concept of this puzzle are both really interesting, but it would need much clearer instructions and maybe better right/wrong cues to get through without a walkthrough. I really hope the developer makes more games, and I also hope they localize this one to English. I would be willing to do the localization for free.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
short and fun
awesomesauce
Jogo bem curto e bem bonitinho pra se jogar rápido e conseguir as conquistas, nada mais que isso.
게임 그래픽 유니크함 귀여움 브금 잘어울림 그러나 진행 불친절함 마의 옷걸이 구간에서 직원 찾느라 개고생을 함 앞전의 퍼즐 요소는 나름 재밌었다고 할 순 있으나 옷걸이 구간 때문에 재미가 반감되다못해 바닥을 침
yeah
Short and sweet. -256 has an intriguing story and a refreshing art style to keep you engaged. The simple gameplay is overshadowed by the overall theme and tone. I think the only part that bothered me was the "puzzle" section. I found myself "stumbling" around instead of finding the patterns i was looking for (trying to avoid spoilers). Overall, definitely recommend, though don't feel bad about needing a guide (though try not to spoil it for yourself!)
그래픽, 분위기, 적절한 코미디 요소까지 참 좋았습니다. 세부적인 디테일을 신경 썼다는게 보여서 더 재밌었어요. 다른 평가들처럼 퍼즐에 대한 설명이 조금 빈약한 부분이 있다고 느끼긴 했었지만 그 부분만 제외하면 다른 부분은 전부 괜찮았습니다. 이런 분위기의 게임이 더 많이 나왔으면 좋겠네요. [strike] 바텐더 가능 [/strike]
[h1]평점(5점 만점)[/h1] [list] [*]그래픽 ★★★★☆ [*]스토리 ★★☆ [*]컨텐츠 ★ [*]난이도 ☆~★★★ (제일 마지막 미션) [*]조작감 ★☆ [/list] [h1]리뷰[/h1] 후반부엔 공포가 조금 가미되어있음. 근데 점프스퀘어 없이 분위기로 무섭게 하는 느낌이라서 점프스퀘어 싫어하는 나는 재밌게 함 글리치 느낌의 화면이라 눈이 좀 아프고 멀미가 나지만 참고 할 정도.... 무료 게임치고는 수작임 한국인 개발자가 혼자서 만든걸로 알고있는데 대단하다고 생각함 옷걸이 맵이 처음엔 조금 헤맸는데 그것도 나름 힌트를 주고 있어서 무난히 깼음 재밌었어요!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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