
The last scenery you faced was a quite unfamiliar hotel office. Leaving all the uncertainties behind, you have to perform significant or insignificant tasks from here on out. -256 is a pixel graphics first-person mystery hotel walking simulator.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
interesting but too short
음......................................
MÁ TO VIBE!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed the atmosphere of this quite a lot, made for a fun little runthrough.
Quite a fun short game with easy achievements, but i don't know how anyone would go through the hangers section without looking it up, overall I think it's worth playing ;)
норм
这款游戏其实潜力很大,但最后一个所谓的“谜题”—如果它能算谜题的话—完全破坏了沉浸感。我实在不理解制作组是如何期待玩家在不看攻略的情况下解开它的。它设计得极其反直觉,即便跟着步骤详尽的攻略操作,整个过程也依然复杂又冗长。 不得不说,这真的很可惜。因为游戏的美术和艺术指导非常惊艳,对话也写得相当有趣、生动。考虑到这还是一款免费游戏,这些方面简直堪称优秀。也正因如此,游戏后半段的体验落差才更让人感到遗憾。总体而言,这是一段令人五味杂陈的体验。
Surreal and a lil bit weird, but neat
For FREE?! It fills the void I've felt eversince finishing Broken Reality, even if it's just for a brief moment. I thoroughly enjoy the game's visual style and it was fun to play too. Would love to see an expanded version!! The only troubles I ran into were lags, but I think my old laptop's specs are to blame for that. 10/10
免费 有成就 没中文 -256 想为这款游戏撰写一段贴切的介绍并非易事,不妨直接引用游戏内的剧情台词: “抛开所有未知与迷茫,从现在起,你将完成或重要、或琐碎的各项工作。 恭喜你,顺利在此处入职……” 操作方式 W、A、S、D 移动,鼠标点击交互;部分场景需用到 F 键与鼠标滚轮。 这款解谜小游戏流程简短轻松,通关仅需 10 至 20 分钟,快来体验吧! 游戏特色 ■ 像素风格第一人称步行模拟游戏 ■ 充斥着异常现象与悬疑谜团,在酒店中完成趣味且关键的各项任务 ■ 游戏内不含三明治
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.